Setting up Deeplinks and Universal Links in Unity | iOS & Android | 4bits

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00:00 Intro
01:13 Android
02:20 iOS - Supported URL schemas
02:20 iOS - Universal Links
04:02 Website Setup
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‘Thank you so much for this video! Will save us a lot of time with these gotchas!

gQman
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To get around the chrome click requirement, you need to use server side scripts. You then can directly in the first server response forward the user to the intended site.

Phaix
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can it work with someone installing the app ? For example if you want an existing user to refer your app to a friend, giving him a personalized url to earn some reward

captainnoyaux
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Is Custom scheme is related to associated domains? Do we just need to put our website domain in associated domain where we put the file?

TheKrckeR
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Many thanks for this brief overview! But I don't get how you're linking to your website's landing page on an android device that has your app not installed yet. Could you give me a hint?

Lago
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Hello,
To set up Universal Links, I have to go through 2 steps:
1) Create apple-app-site-association file and place it in the website.
2) In xcode, config Associated Domains.
- Is that enough?
- Do I need to set URL Scheme in Unity?
Thank you and look forward to hearing from you soon!

khanhnb
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Thank you so much for the video! I want to test it on iOS with the test HTML file from unity documentation. What am I supposed to put in path array in the apple-app-site-association json file? I tried "unitydl://mylink" or just "mylink" or the name of the test html file but it didn't work.

mehmetrdvanyldrm
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Have you got any further information on this? there is nothing really very useful in the Unitydocs on this. I would like to pass in a string value via a deep link to the my ios unity app from a universal link

oliverellmers