The 4 MUST Have ADDONS for Godot 4

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Godot 4 has everything you need in a game engine, but with the use of AddOns we can make creating games so much easier!! It's basically like updating the engine, but updating the engine for what we need specifically. Like completely customizing Godot to work best for you! So These are my 4 favorites and what I think are the most beneficial AddOns for you to use in Godot 4 to get the most out of the engine.

Chapters:
0:00 Intro
0:19 Phantom Camera
1:06 Gaea
1:49 Dialogic
2:33 Task Tracker
3:37 Outro

Thank you so much for watching, I really hope this video helped.

if you did enjoy or this video was helpful then all I ask is if you could please subscribe to help out the channel. It means so much and I love your feedback in the comments. I’ll look forward to getting back to you soon! Again thanks so much and I would love to see you again!

These game development tutorials take a lot of time to create and I’m working on becoming a better teacher and learning how to explain Godot things in a better way, if you’d like to support this journey to expand knowledge and help other game dev’s learn to create their own games then please.. Become a Member! It would mean the world and you’ll help me out so much! Thank you!

have a great rest of your day and of course be safe :)

- thanks DevWorm
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Hi there! I'm the creator of Todo Manager. Thanks for featuring it in your video and I'm glad it has improved your workflow!

peterdevroom
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Hey! I'm the lead Gaea dev! Thank you so much for including it in this video! Glad you liked it.

benjattkk
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I've thought for a long time that making my own dialogue system would be easier but now I'm gonna give the Dialogue 2 a shot.

DrWne
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I'm gonna use Phantom Camera for sure, thank you man <3

CluTrading
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Thank you for putting this together. This was my first time hearing about Dialogic. I wish there was some time spent demonstrating what Dialogic does. You showed a clip of using the tool itself, but there was no payoff.

MrOnosa
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FIRST:
What I wrote below is translated from my local language, sorry about that

I'm not very good at English, I watched your video with subtitles on, but everything is fine, I can understand nearly 70% of what you said.
Below are just my feelings over the past few days translated from my local language. Hope you can understand what I say...

While I was doing a project for school, I didn't know what to do. I watched a lot of videos on YouTube but most of them I didn't understand very much, it was quite complicated and very difficult to grasp.

Many days ago, I saw your video "How to Make 2D FARMING game in godot", I just tried to watch it and I felt surprised. Everything is not so difficult as I thought, I learned a lot. Many of your videos, especially the farm series.

In each episode, I follow you and create many new things for the game that I can do within my ability. I also took notes on things to note., how each function works. I feel very happy to create something new from your tutorial.

I hope you will have a lot of luck and success in life.

nguyengiabao
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I was currently planning on an Isometric horror game with cameras that are somewhat similar to Silent Hill and then this video got recommended to me! And the first plug in sounds fitting for my game! Thank you for showcasing these!!!

warmwalker
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I’ve been having issues getting limits working on my camera 2d, and phantom camera works straight out of the box with its limit on node. Thank you for recommending it!

DementedTiger
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I'm trying to make an April fools 3d game and it's my first time making one I have my player 3ds setup and everything so I'm going pretty Big for my first 3d game so I'm going to keep watching to find easier and less confusing ways to make my game. Great video! 👍😊

Whateverdata
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Didn't know ToDo Manager. That's super helpful!

nickhatboecker
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I like it! Very helpful addon's! Thanks DevWorm.

brandonjacksoon
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please continue making videos, i know in the future your channel will grow with your quality content

just_a_zombie
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I need to check these out! These are literally some of the things I've been looking for for my games

Minemaker
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I've used the phantom camera addon myself, it's pretty straightforward in most cases. But 2 months ago I ran into a big problem regarding physics objects. I reported the issue on github, the addon author was very nice and he plans to rewrite the addon (as well as godot itself transitioning to jolt physics as default)
No ETAs sadly, but it's still very nice to get direct support/feedback

WeaselOnaStick
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I think you should always mention version control like the git plugin. I'm pretty sure that most newbies aren't professional devs and don't know about it, but it's really helpful to play around, refactor some code, etc. You can always rollback your changes. It helps me a lot to understand how gd script works.

davidmiller
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Damn, Gaea could solve all my dungeon/room generation problems. 👀 I'll go take a look

adriano.santana
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Nice video! Although in the thumbnail you have the Dialogue Manager plugin Icon instead of the Dialogic one

avgchoobafan
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Already subscribed, but that was smooth bro 😂

Kynick-
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Legend!! Thx DevWorm!! Great vid! <3

Shodan-
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Thank you, I needed this explanation a lot❤

nazyt