DBFZ | Jiren Solo 1 Bar Corner Loop ToD

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Notations:

7 8 9
4 5 6
1 2 3

5 = Neutral (no direction pressed)
8 = Up
2 = Down
4 = Back
6 = Forward
1 = Down + Back
3 = Down + Forward
7 = Up + Back
9 = Up + Forward

L = Light
M = Medium
H = Heavy
S = Special

LMHS = Sparking

A1 = Assist 1
A2 = Assist 2

(LM) = Light + Medium/Dragon Rush
(HS) = Heavy + Special/Super Dash
(MH) Medium + Heavy/Vanish

DP = Dragon Punch
IAD = Instant Air Dash/96
DHC = Delayed Hyper Combo

- = Special Cancel
h = Hold
d = Delay
j. = Jump
sj. = Super Jump
dj. = Double Jump
jc. = Jump Cancel

2M-236S-LMHS 5LL 2M 5S jc.S d66 j.H 5LL 5S jc.S d66 j.H 5LL 5S jc.S d66 j.H 5LL-236M 2S-236L-(MH) 66 5S-236L-h(MH) j.2H 214(LM)

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I'm kinda late on this because this route was ready and available since the patch for version 1.28 came out in August, but here it is now. This is basically just an optimized version of my earlier solo ToD route for Jiren, so it's essentially the same route just with less meter used to make it more optimal. I'm planning to see if I can come up with something that's 0 bars for him later, but until then I figured I'd update my route and post it. Anyway, thanks for reading and I hope you find this helpful

Version 1.29

#DBFZ #DBFZ_JRN #DragonBallFighterZ

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Man the j5H to st.5L link gives me life

PomadaGaming
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Do you have the inputs this bro?and how much does this do if hes not anchor

Hachimon