FumeFX and Unity test

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This is the first test of using the simulation data produced by FumeFX to drive a physics flow simulation for Unity. More to come.

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Beautiful video, are there attributes that can be assigned to the 'reactive' component, such as water?

MrSuperJetski
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i just bought megaflow unity package from unity asset store yesterday. Can you provide me sample project for megaflow rigid bodies and FXD files sample from FUMEFX?

TheDianarosely
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This is really cool. Will the particles be locked to each spline? Or will you be able to interpolate particle positions between 3 or 4 splines?

SSCrow
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wow really cool. you could use simulation results to create a really realistic flight simulator. Any plans for this?

Paul_GameDev