Debunking why '44111 is a scam' ft. TenTen | Wuthering Waves

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I hope u learned something or have ur perception of 44111 changed by this. My next video will test this in game so yah. TY for watching :)

Feel free to correct me with any parts in the comments and I'll probs respond

Timestamps
00:00 Intro
01:14 Logical Fallacy/ Red Herring
02:06 Point 1
03:48 Why 44111 is easier to farm than 43311
05:26 Point 2
06:17 Point 3
09:22 Debunking with Math
12:00 Point 4 (Optimization)
13:25 Sin
14:30 Diminishing Returns
17:30 Point 5/ Point 1 Again
18:00 TLDR is wrong too...
19:40 Unlist the vid :)
20:08 Conclusion

Magyi's Nice 44111 Vid-

ost- Jinzhou Main City Evening/Night OST

#wutheringwaves #tenten
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9:22 Messed up on the math as pointed out by a viewer. The math is correct using the same situation that was presented by tenten. The math is INCORRECT when factoring the flat atk, 200 atk gained from the 2 3 cost echoes while the 4 1 only gets 150. That is 100% on me. MB. This does make enough of a difference in this raw scenario when only comparing the 3 3 and 41

3 3 (+200atk)
1200x 1.6= 1920
1920x1.5 = 2880
(1920x95)+(2880x05)= 196800

4 1 (+150 atk)
1395x1.824=2544.48 crit
(2548.48x42)+(1395x58)= 187946.16

4.7% in favor of 3 3 rather than 4 1 if raw. But as soon as you add more echoes and stats, this will ofc differ. (BTW, this is with my echoes. an actual godly 4 1 with maxed rolls would beat the 3 3, also not even including the dmg% substats too rn)( again must reiterate, though this seems rly unfair for the 3 3, it is also unfair for the 4 1 as crit needs crit to do well as stated in tenten's video.)

TLDR: substats will be what separates the builds in the end with a whole setup and not in this 3 3 vs 4 1 scenario.
Do what u will with this info 👍

yun_
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tldr:
If you want optimization DMG wise: 90% use 43311 - unless you are using Jinhsi with her Signature, in which 44111 and 43311 is relatively the same.
If you value your sanity and your time: 44111 help. ALOT. Just not all elements have the luxury to go 44111.

These so-called Theory-crafting Content Creators are always has a biased view just to stir Drama and draw views.

Ionic_Glace
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honestly I only went with 44111 because I don't want to spend a month farming the perfect 3 star echoes

billykirigaya
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self proclaimed "smart man" is doing "simple calculus" by circling numbers and drawing crooked cubes, but for tenten to show a graph comparing the builds without substats is not very fair, couldve done a comparison of builds at different investment levels.

jadensolorzano
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I know some people care about the 5-10% dmg difference between 43311-44111 variation but in the grand scheme of thing it isn't a big deal

Right now everyone is only aiming for the good enough echo set that will surely get replaced later as we get more resources and then aim to get closer to the perfect echo substat so getting the sub opitimal echo variant rn is whatever either way.

Most people are just trying to share what they think is best during the 1.0 when we don't have enough data or character

Yet a lot of people are too emotional about it geez, it's just a game bro

zeromailss
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at this point I have more matching element lvl 3 echoes than lvl 1 attack echoes so 4111 is not an option for me hahaha

Oscar
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Tenten has never been a real theorycrafter and has always been putting out shit takes and bad info since his genshin days.

WrathfulPride
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44111 is easy power for early build.
43311 is how you push the ceiling.
Both approaches are valid.

FutayuriShironeko
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Getting The Echoes Is Not A Huge Deal If Everything Ends There...
Getting good S.Stat like crit rate/dmg is the real pain.

& What Makes Them More Annoying Is They Drop As A Low Rolls Like
( 6.9%crit Rate/ 13% Crit Dmg) Almost All The Time
They Should Really Add A Reroll Mechanism, Be It Costful Or Grindy... At Least It'll Be Less Annoying

finalavanger
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Everybody just don't know and 444 is the best.

alppac
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Okay, i subbed right at the 14:28 mark. I love the little details you did with the meme 😂

jwinterspring
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But to be honest I didn’t watched that video and it confused me so much that I didn’t really understand what he’s saying so I simply ignored all of it.

darkangel
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Tbh 3 cost of Echoes is worth it, as Particular Dmg bonuses are hard to obtain, so you are better with Elemental Dmg bonus which applies to all type of Attacks. And we had 2 echo bonus events and the echo pack we get, can be used to get proper dmg bonus 3 cost echo every patch. Plus, you can get 60% cr very easily and If you have Signature weapon, its better to build 43311. We need only 1 good set for particular element which can be also used in future characters and can be transferred to other character in ToA.

Arashish
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I just want to share my opinion on this.

Tenten's video was made during 1.0, at that time there is no char like jinhsi or changli which have very overstacked dmg% on resonance skill. ACTUALLY for Jinhsi as I'm maining her myself, double element is the WORST possible setup as long as you have the signature weapon (i.e. S0R1). Doesn't matter if you only care about Damage Per Screenshot, nor Average Damage. If you are considering to use CR Jue (80-90+ CR), then 44111 with CR CD ATK ATK ATK has the highest crit hit damage AND the highest average damage. However if you want to use CD Jue (probably around 60-70+ CR), then 433 with CD Ele Atk comes the best with only a VERY SMALL MARGIN compared to 441 with CD CD Atk (even this is due to the reason the CD surpassed 300% which I assume the marginal loss is due to diminishing return, too much CD).


I agree with you that most of this math scientist in Wuwa most likely come from Genshin, me personally as well. However you can not clearly copy what's happening in genshin to wuwa, wuwa has no bennet, no char that gives you a fkin 1300-1400 flat atk that will IMMEDIATELY makes ATK/ATK% less impactful than crit. Considering this fact, ATK% and flat atk actually is a good substat here, way more impactful than in Genshin. However, wuwa does have a TON of DMG%, for example let's talk see a regular carry like Calcharo, if you are using 433 double electro and a full 5piece void thunder set, at least you already have 100% Electro dmg bonus, which genshin can't have pre-kazuha. I found by playing on some calcs that dmg% actually has lower upper line before hitting the "diminishing return" area (in my case, it's around 150ish%). So yeah, actually having atk%, is way better here than in genshin.

Lastly the thing is, it's funny that people only care about the Crit Hit Damage, people tend to forget that most of the time, 441 have higher crit rate, leads to higher dps. Unless 433 beats 441 in both crit hit damage AND average damage, then I see no justification saying 433 is ABSOLUTELY better than 441.

ByonLe
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Oh yeah for Yinlin build should I put the lingering tunes or the electro one?

hacchiyotsuba
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The whole 'deminishing returns' thing irks me beyond belief. It prevents the community from actually understanding that damage is gained the most efficient way by either introducing a new damage bucket, or increasing your existing damage buckets to achieve the most balanced outcome possible.

That is to say:

4+4+4 = 6+4+2 = 12 total statpoints

However:

4×4×4 is always the way to devide said stat points to get the highest product when you have 3 buckets.

There is no other way possible other than adding a new damage bucket: 3×3×3×3.

That's it, thats all you need to know about character building.

Saying build attack until deminishing returns, then crit, is wild, because the returns are comparatively deminished by you IGNORING A WHOLE NEW DAMAGE BUCKET.

Godsthetics
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Me with 44111 jinshi (she nukes everything)

rexalthegreat
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Am f2p i used 44111 and 43311 in same time and i got 29 stars with 80 lvl characters and i have only two main dps so i think you can do whatever you want have fun and do your thing

Mr.MoriartyXIII
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After several groups came up with calculator UI that allow you to input stats and the like, I mess around with a couple of them (wutheringtools was the first one I tried)

Well, some optimization on the calculator is still needed, but turns out I was also under the assumption that 43311 is end all be all, and that substat does not matter.

Totally wrong. Substat matters, and it is actually the thing that push two sets very close to each other, to the point that 44111 can come out higher if your character has leviathan level of investment. I tried the calculator with Jinhsi and Jiyan, all skill max, all inherents, lv90 char and sig weapons, all echoes at 25 but only tune the minimum double crit, no outro buff or buffs. Result shows that at the base line, 43311 do give out higher maximum damage under reasonable crit chance (around 69-72%, not factoring character's sequence buff as calculated using S0). However, the average damage of 43311 is almost equal if not less than 44111 due to 44111 has insane crit chance (90-95+).

What does this mean? If you have higher investments of sequence (for example, Jiyan S3 that gives crit chance and damage) you can even go 44111 Crit dam, Crit dam once Aero has two choices of Cost4 and make your crit dam skyrockets. While using the advantage of easier to farm echoes to fish out a couple of DMG type bonus to balancing things out.

43311 starts to feel like a beginner's investment instead of best in slot, isn't it?

HeliumHe
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when i see damage test videos of 2 sets, in a realistic rolls or senarios there's like 10(best senario)-20(worst case of bad rolls) percent damage difference, and you can definetly clear tower with 44111, it all depends on rolls

onion