The DARK Ending To Poppy Playtime... (Theory)

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Chapter 4 got a BIG monster reveal plus a TON of updates

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Description (From Wikipedia) Poppy Playtime: Chapter 1 - A Tight Squeeze, commonly known as Chapter One or abbreviated as CH1, is the first chapter for Poppy Playtime. It was released on October 13 on Steam. It revolves around the unamed player, an ex-employee of the toy manufacturing business Playtime Co. whose employees when missing abruptly one day, and receives a letter from an anonymous sender stating that 'we're still here'. This incites the protagonist to go back to the abandoned factory and investigate it to find out what is happening. Playtime Co. is a toy-making company, and the location where the game takes place. It was likely established in the 1950s, considering the aesthetic and lack of deeply advanced technology. However, the factory likely made its demise some time past the 80s depending. In this game, you play as an ex-employee of a company labelled "Playtime Co." Playtime Co. was once a corporate giant company that was in the toy manufacturing industry - that was until everybody inside the factory went missing. Now, years later, you return to the factory to investigate these unknown missing cases. One of the main mascots of PlayTime Co, he was one of the best sellers and found a place in the hearts of many children across the globe due to the fact that he was programmed to hug people, or because he was found to be cute. Nobody really knows what made him so appealing. However, due to experimentation on the toys at Playtime Co., a Huggy Wuggy seems to have come to life and gone rogue, killing everyone that crosses its path. The Player is the main protagonist of Poppy's Playtime and is the person you currently play as during Chapter 1: A Tight Squeeze. There is not much to say about The Player since we never get an introduction to who they could be. However, there's a recurring theory that the live toys, such as the murderous HH, were actually human experiments. There's a theory that the player has ties to whoever was running the operation, or looked similar to them, which is why they were so ferociously attacked. This is not canon, and this may be disputed later on as more lore is revealed. Poppy Playtime is a minor character inside Chapter 1, and will most likely be an important character for the upcoming chapters. Poppy is a highly intelligent toy, she has the ability to properly converse with a child. She's also programmed to talk and communicate like a real little girl. Her first debut is in Chapter 1 and is featured inside the first VHS tape the player receives in the game, in which she appears in her own commercial tape. The Grab Pack was shown to have been used by factory workers to do heavy lifting and general tasks that would have been hard for the average man to do alone, or even in groups. Not to mention, that in the chase scene, the player used it to pull a huge box over an entrance to deter a murderous Huggy Wuggy, and instead destroys the entire mesh floor with the box and takes Huggy Wuggy down with it. This shows that it's incredibly powerful, managing to pull down a box like that with ease. In VHS 2, it's also shown that it can easily decapitate a person with relative ease. In VHS 2, because of this, it was strongly advised to use these with care for that very reason. Decapitating your coworker is not ideal. (Steam Page) You must stay alive in this horror/puzzle adventure. Try to survive the vengeful toys waiting for you in the abandoned toy factory. Use your GrabPack to hack electrical circuits or nab anything from afar. Explore the mysterious facility... and don't get caught.
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This was a great theory! There is also the mommy long legs poster in chapter 2 that randomly referenced fire too.

Tericho
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Fun Fact: The original story of Poppy Playtime Chapter 1 was about the player feeling ill one day and deciding to take a day off. The next morning, when the player shows up for work, military vehicles were guarding the outside of the building. While the player was sick, every single person inside the factory vanished into thin air. This doesn't really add anything, but it's something worth mentioning.

DevBdytIsntTaken
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This makes total sense! This also reveals why the Prototype is evil: it promised the toys freedom after the Hour of Joy, but it only prolonged the toys’ suffering in their bodies while being forced to serve and comply with the Prototype’s will. No doubt the final boss fight with the Prototype will be one for the ages.

NewbieNewtrino
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This theory is horrifyingly good. It would be absolutely crazy to see such an ending

KVMONFN
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I think this theory could honestly be true, since the mommy long legs does say "mommy says be careful with fire" poster!😊

kristenparker
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This guy definitely deserves a professional detective title. I had already seen the thing about the gas pipes going down with us, but I didn't realize that they would be used to burn down the factory.

Fonsi_blogs
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I felt goosebumps watching this for some reason, but congratulations, you've solved Poppy's playtime and I loved the new editing it’s so good

Idk-
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When I played the end of Chapter 3 I didn't give much thought on why the red smoke needed to be diverted. As I thought it was just for opening the hatch to the elevator we go down at the very end of the chapter. But with remembering the fact that the fight with Cat Nap showing that the red gas can be flammable could be foreshadowing with what the future chapters could hold especially going into Chapter 4.

swordheartstudios
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Great job! I'm not 100% sold on everything in the theory, but you make a lot of good points that I feel are important to consider. Great job on the theory and on your editing!

juanmorrison
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I do agree with everything regarding the game heading towards the direction of everything being burnt down, but I still do believe that the main characters motive is still unclear. At the beginning of the game, we received a note from an anonymous person with a false promise of everyone still being alive in the factory, luring us in. They likely were even involved in the bigger bodies experiment, but I think a lot of the guilt also comes from how you never returned to save them.

magicshepard
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this made me realize Poppy Playtime is not just scarier, but also deeper that i thought

brunagomes
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Bros new editing is looking like game theory kind of

Sockman
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I always thought that the games were representing a different stage in the toy creation process and that it would end with us being turned into a toy, but this definitely is a great theory about the ending

reckingt
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Bro made an entire movie poster for a 13 minute theory 💀

MR.Sculptor
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I think this is the best poppy playtime theory that ive seen but it sounds a lot like fnafs ending ( fnaf 6 )

goofytimesahead
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That's a real nice theory. Really interested to the dev's reaction about that

AttaaH
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“Burn this place to the ground.”
Well, this sounds a bit familiar.

JoeyMBrooklyn
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I personally think this is a big stretch. Especially with the last part, Electricity burns things. That’s why Theodore and CatNap were set ablaze.

Aquarius-zzbo
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this makes sense after watching chapter 4 ending

Ultrazt_
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Basically the ending: Connection Terminated…

Catnap-xing
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