Dungeondraft Tutorial - Building Layout & Creative Asset Design

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In this tutorial, I walk through my thought process in designing a simply floor plan layout, as well as my process for creating layered assets built from default assets (i.e. fireplace with chimney, well, etc...). It should be appropriate for both new and intermediate users. I hope it helps you!
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How can I remove the floor texture so it doesn't hide the grid in my printer friendly maps?

AreYouKenneth
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That stove with the pizza soup was pretty impressive :D Is there any way to export those self made assets (without background and everything) to use for later? I made a ship for example and would like to use it in multiple maps, but i can only export the map as a whole.

leurehc
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if you want to make a rollmap for your campaing... Idon´t recoment this program because you will spent an a week or 2 for just 1 hour of gaming. But if you want to sell maps maybe it could be an a good option. For me more simple is better in that case the players can imagin an empy white room as they need before an oral description. And i don need to create everysingle object.

tito