Intel Lunar Lake - One Trick That's Great For Handhelds

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Chapters

00:00 - Intel's Lunar Lake
00:42 - Can YOU Spot the Secret Sauce?
01:45 - Slow-Motion Capture Highlight
02:46 - How Does AMD Look Using Their Tools?
03:15 - How Phawx Makes It Work
05:16 - Comparing Lunar Lake to AMD's Previous Generation
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This is genius from intel. Optimized power management will truly make handheld PC's and laptops portable.

robertwendal
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Bro these advancements in portable technology is scary good

MooMooTheWolf
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Your appearance on the MLID podcast was awesome. The content is appreciated!👍🏼

B_Machine
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I love the fact that there is competition, especially in this space.

shinythings
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I really hope Intel puts in the work for the long haul. They've got great people on their driver team.

E_Sunbro
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imagine if intel also gets better in making their gpu drivers. damn competition, i fcking love you.

francistein
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The secret sauce is on package dram and no more cores or threads than is needed for gaming with integrated graphics leading to low overall power draw. Possibly also power gating the unwanted core cluster when a real time workload doesn't work well across both. That's my guess before watching past 45 seconds.

anonymous_coward
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Lunar Lake 4 months before it comes, they could improve the drivers and power management even further.

K
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I'm so curious to see strix point vs lunar lake!

ilpastor
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Thanks for the comparison. 8840U is a last year cpu though, it's Phoenix. Meanwhile Lunar Lake is not even ready to release yet. 😵‍💫
I'll look into it and compare with this year CPU when it "released".

nhanNguyen-wofy
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Like you said, I wonder how Intel's 'AutoTDP' functions and how it determines power/voltage for the fps it's able to achieve. For example if there's enough GPU headroom available for 60+fps, will it just try to default to an fps cap of 60 to get the most efficient power/voltage for the system, how the drivers determine this?

I think it would be smart for AMD to implement 'Radeon Chill+' much like 'Antilag+' before people start to benchmark these two together and conclude that Lunar Lake is the best lower powered gaming device (tbf, they are leading a node over AMD now, N3B v N4P). That said, if there isn't an 'Chill+', I'd still like to see a tuned/'autoTDP' benchmark run of the Strix v LNL.

Of course, conclusions can be looked at another way, if the 890M is just more performant in general across a variety of games.

Also, also. We now have Zen5c cores. I'm very interested to see 4P+4E Lunar Lake vs 4zen5+4zen5c (for apples to apples comparison). Does AMD have a workaround on not being on N3(B/E) using Zen5c when a program doesn't need high freq sustained workloads/starts to throttle.

NootNoot.
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It is insane from where intel came (though its 3D mark, not games) and now is
it is still luke warm considering how much advantage intel got with on package ram and 3nm (actual node bump vs 5nm, while 4nm is a small optimization of 5nm)
Lunar is, relatively, expensive thx to said packaging

i'm thrilled to see actual devices, 3rd party benchmarks and price battling (which intel probably can't afford rn)

TheHalo
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Competition is good. I hope both AMD and Intel keep each other's feet to fire. Plus, if this works as advertised it is a great feature whatever the case.

PM-xcoo
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Seeing this makes me interested in what the MSI Claw refresh will end up in terms of performance

TheDarKris
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I really want to see the power/w improvements, especially when the p-cores disable themselves. And even more so since the E-cores have the same ipc as last gen P cores, i think it would be very viable for certain scenarios.

ev_gaming
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Please explain how you optimized amd to use less power to hit the 60 fps target.
I think such guides are interesting on all platforms, even desktop.
I'd like to optimmize my desktop system to hit 120fps and minimize cpu and gpu power used (intel cpu - for now, and amd gpu).

DragoMorke
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Lunar lake should be very interesting, but still dependent on Intel continuing to improve their drivers.

oDano
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I'm not convinced that auto TDP was the factor with the new architecture here because the CPU package power was variable on both platforms. What immediately stands out is how much less is required by Lunar Lake, which stands out a mile and seemingly, a very good thing.

Whilst any form of auto variable TDP is good, I find myself asking why it has taken so many years for such an implementation to arrive. My cynical answer is that it is likely to be a good example of drip drip tech advancement.

But with all that said, if we will be able to do more for drawing less power, then it is a positive.

But where auto TDP could really come into it's own would be if you could actually go down to a setting where a program that only needs to sip juice would have the ability to only to draw that juice.

But what we see in reality is yet to come, so always a healthy amount of scepticism at such an early stage.

srvuk
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Prospects for a new Win Mini looking bright!

Neuromant
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Absolute banger of a video! Though I’m surprised this isn’t 52 minutes long 😂

Herwees
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