Warcraft 3 Story ► Grom Hellscream VS Mannoroth Cinematic - Orc Campaign

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Warcraft 3: Reign of Chaos - Grom Hellscream and Thrall Kill Mannoroth Cinematic

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Warcraft III: Reign of Chaos is a high fantasy real-time strategy video game released by Blizzard Entertainment in July 2002. It is the second sequel to Warcraft: Orcs & Humans, and it is the third game set in the Warcraft fictional Universe.
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"I... have... freed... myself."
"No, old friend. You freed us all."

I was 12 when I first watched this after the orcs' campaign.
Thrall's wild scream of anguish made me almost cry in pain.

michaelblueknight
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The fact that they didn't make Mannoroth an ordinary NPC boss fight but a badass cinematic is soooo epic<3

treshaqareen
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1:53 ''...within your heart you know we are the same'' sure dude you both are voiced by the same actor

jiizuz
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Back when Blizzard entertainment .. actually was dedicated to make great fucking games.

karolismazys
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Every few years I come back to this cinematics because, it can be sentimental yet not contradicting its characters. Grommash was selfish, prideful, ambitious, arrogant and reckless. His flaws were on full display even in this cinematics. His arrogance made him think he can take on Mannoroth alone. He wasn't motivated by his duty to his people, he was motivated by the thought that he and the Pit Lord are the same. His recklessness to stand against Mannoroth by himself led to his demise. Finally, even in death, he truly only cared about his pride. He was glad he personally freed himself, and proved that he's no slave to the demons. His people and others are mere afterthoughts.

Yet, all of those flaws were also reason why he's a hero. His ambition was what led him to drink the demon's blood, empowered him to fight. His recklessness was his source of courage, allowing him to go toe-to-toe with a Pit Lord and win. It was his selfishness and desire to prove himself, pride, that fuelled his axe, to strike down the demon on his own and free his people. Throughout the story, I think Metzen and the writers were very deliberate, in highlighting Hellscream's shortcomings. They showed him disobeying Thrall, showing him fall for the demon's tricks, showing him relish power. All of that to cumulate to him redeeming himself. In that, they also show him being remorseful, regretting his actions, yet he just couldn't help himself. He's still the same selfish and power hungry Grommash, yet even someone like that can be a hero.

That's how I fall in love with Blizzard and Metzen's stories in particular. Characters are players in the larger conflicts, but always driven by their own personality and personal ambitions, not just something arbitral like fate or higher power. I love that Arthas didn't succumb to the Lich King's influence just because of Frostmourne. He picked up Frostmourne on his own will, out of his extremist view of justice. Jaina didn't follow Medivh just because "it's fate". Her curiosity and belief in herself led to her to journey into the unknown with a strange oracle, abandoning her friends and family. Throughout the story, these character's traits are repeatedly on display, to tell the viewers that these people are doing this because they are who they are. They are not just a representative of their "faction".

I just can't see the current WarCraft cast or even StarCraft being their own person quite like the old Blizzard's characters. I can use the same framework to describe people like Mengsk, Kerrigan, Aldaris and so many more. I didn't dislike, despite nor hate any of those characters before StarCraft 2, no matter how much cruelty they exhibited, how selfish they behaved, how many times they betrayed others, because they felt like they were their own person. You can see or understand where they were coming from, why they did what they did. You might not sympathise, but sometime you can't help but be curious about them and their fate. That's how great those characters were.

lc
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2024, 22 years later. Still one of the best game cinematics in history. Miss you Blizzard.

uguei
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This is real Thrall, not Green Jesus.

Parttous
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A powerful cinematic experience. Wish movies were like this.

knowingtoomuch
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when Mannoroth forgot that Chaos damage ignores Armour.

richer
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Always cried seeing this end scene of orc campaign, i miss warcraft, this cinematic is so worth it

Ai.Why-SoloPlayer
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Mannoroth is probably level 1 here and Grom is level 10 and wearing 6 +15 claws.

XiyuYang
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It's hard to come to terms with what Blizzard and Warcraft has become.. I miss the days of Warcraft 3. Back when Blizzards games were some of the most powerful forces in the industry. RIP.

Helmutlozzi
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today's game don't make these amazing cutscenes anymore. kudos to warcraft. whoever played this game, I salute you all 😊😊

roimarionuy
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So many years later I still like this one better than the WoD launch cinematic, carries more weight :)

xLetalis
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This scene hit's differently when you've played Warcraft Adventures: Lords of the Clans. It shows how these two forged their strong bond

Headset
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Nice going thrall throwing ur weapon first into the fight..

bahutmut
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If this comes in Warcraft 3 movie these lines must be used

Thrall... the blood haze has lifted... the demon's fire has burnt out in my

No old friend you've freed us all

Most epic way of death fucking YES!

BlissAden
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I remember playing this when I was 12 and barely understanding any english whatsoever and I still felt that. Such powerful scene.

RafitoOoO
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When you boosting your low lvl friend on a raid

captainfordo
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I remember back in 2004 when i was leveling my undead warlock i actually ran into mannorth corpse in ashenvale and you can find his armor and gromm axe near warchief building before cata, donno if they moved cuz last time i played was 2010 and i miss the old wow so much the game became less social and anti fun as the expasion progresses

alzmi