Deku All Forms VS Prime All Might IB:@Conquestor_

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Bro became so strong that even ALL MIGHT IS BEING GIVEN A FREE POINT 💀 💀

leenabhalenare
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The moment when the successor surpassed the predecessor 🔥

Hexamaxx
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Imagine if peak All Might had also unlocked all OFA user quirks, and also combined Fajin with Gearshift

swanay
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If you did the math, you’d realize how unbelievably strong All Might was in his prime

loganlewis
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Neg-no diff
Not sure how much prime all might can match up to this deku
Faux 100% deku wins extreme diff in my take

ElyKEditz
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ALL MIGHT was an adult when he reached his Prime but,
DEKU is still just a kid but surpassed his Master's Prime, it gives me goosebumps just thinking how strong deku as an adult might be along with 6 other quirks🥶

edit: this aged like milk😂

HAFIDt
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Vigilante deku is wild when he comes up ☠️

Charmander_char
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Bro inspired Gojo vs every Sukuna fingers, nice!!!

astabros
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Literally I have watched this edit a 50th time now literally a masterpiece 🔥🔥

Sasxke
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Day 1 for Nine vs Dabi, I feel like what would be a close matchup 😅

Adrasfr
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I like the fact that you can get more turns

shuutsukiyama
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It's honestly around the Vigilante arc that they about even out and Deku starts taking the lead.

ancientking
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For context: Prime all might is 60× stronger than current all might. And current all might can change the weather with a punch and caused a tornado with the US of smash. Prime all might scales above deku during two heroes to which deku and bakugo combined did a large island level attack by punching an island sized hole through the clouds.

Deku and shigaraki have both stated to be as strong as prime all might in the war arc and shigaraki was able to cause country level damage no problem.

Prime all might is atleast large country to low continental, with shigaraki and deku being above that due to the quirks and ofa growing stronger with each passing user.

markvlogs
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Hello bro you've improved alot brother😀👍

mrskayboy
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This edit is absolutely amazing! Nice job.

SupremeLoui
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The best comparison video in terms of quality that I have ever seen.

Ronaldo-I.O
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Allmight is like the yorichi of the verse

wildorange
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should i add this?

Round 1

1. Physical strength
2. Speed
3. Agility
4. Endurance
5. Durability
6. Combat skills
7. Martial arts expertise
8. Weapon proficiency
9. Tactical intelligence
10. Strategic planning ability
11. Reflexes
12. Accuracy
13. Stamina
14. Willpower
15. Experience in combat
16. Knowledge of opponent’s weaknesses
17. Training background
18. Special abilities or powers
19. Elemental powers (if applicable)
20. Telepathy or mind control abilities (if applicable)
21. Energy projection or manipulation
22. Healing or regeneration abilities
23. Size and physical stature
24. Stealth and sneakiness
25. Hand-to-hand combat style
26. Weapon choice and skill
27. Environmental adaptation
28. Intelligence gathering skills
29. Teleportation or speed-based abilities (if applicable)
30. Defensive capabilities
31. Offensive capabilities
32. Adaptability in battle
33. Willingness to kill or incapacitate
34. Fearlessness
35. Analytical skills
36. Versatility in combat situations
37. Elemental resistance or immunity
38. Weaknesses or vulnerabilities
39. Resourcefulness
40. Use of gadgets or technology
41. Combat experience against similar opponents
42. Knowledge of opponent’s fighting style
43. Psychological warfare abilities
44. Stealth and surprise attack capabilities
45. Long-range attack proficiency
46. Close-quarters combat effectiveness
47. Perception and awareness
48. Control over emotions during combat
49. Telekinesis or object manipulation (if applicable)
50. Shape-shifting or transformation abilities (if applicable)
51. Enhanced senses (e.g., night vision, enhanced hearing)
52. Premonition or foresight abilities (if applicable)
53. Resistances to mind control or mental attacks
54. Elemental affinity or control
55. Experience in battling multiple opponents
56. Leadership abilities in a fight
57. Ability to work as a team
58. Enhanced senses or intuition (if applicable)
59. Access to resources or allies during combat
60. Underestimation or overconfidence in battle
61. Adapting to unexpected situations
62. Knowledge of opponent’s past battles
63. Ability to exploit weaknesses
64. Experience with supernatural or magical foes (if applicable)
65. Ability to use the environment to their advantage
66. Resistance or immunity to toxins or poisons
67. Regeneration or healing abilities
68. Weapon enhancement or summoning abilities (if applicable)
69. Energy absorption or draining capabilities (if applicable)
70. Control over the elements or natural forces (if applicable)
71. Intelligence in setting traps or ambushes
72. Ability to manipulate emotions or induce fear (if applicable)
73. Access to advanced technology or futuristic weaponry
74. Resistance to pain or psychological manipulation
75. Knowledge of ancient or forbidden techniques (if applicable)
76. Fighting style adaptability
77. Reaction speed to unexpected attacks
78. Power amplification or energy channeling abilities (if applicable)
79. Experience in dealing with supernatural creatures (if applicable)
80. Ability to summon or control creatures or entities (if applicable)
81. Use of illusions or deceiving techniques (if applicable)
82. Ability to create barriers or force fields (if applicable)
83. Resistance to mind-altering effects or hypnosis
84. Enhanced reflexes or time-manipulating abilities (if applicable)
85. Intangibility or phasing (if applicable)
86. Ability to control or manipulate gravity (if applicable)
87. Resistance to telepathic intrusion or mental attacks
88. Ability to create duplicates or clones (if applicable)
89. Control over darkness or shadow (if applicable)
90. Supernatural senses or extrasensory perception (if applicable)
91. Power absorption or copying (if applicable)
92. Resistance to temperature extremes or environmental hazards
93. Ability to drain life force or energy (if applicable)
94. Control over plant life or nature (if applicable)
95. Manipulation of time or temporal manipulation (if applicable)
96. Resistance to physical or magical attacks
97. Ability to alter reality or bend dimensions (if applicable)
98. Control over sound or sonic-based abilities (if applicable)
99. Resistance to elemental attacks or extreme temperatures
100. Mastery of ancient or lost martial arts techniques


Round 2

Strength
Lifting Strength
Striking Strength
Grip Strength
Squeeze Strength
Twisting Strength
Physical Strength
Agile Strength
Explosive Strength
Maximum Strength
Relative Strength
Reactive Strength
Muscular Strength
Specific Strength
Concentric Strength
Eccentric Strength
Static Strength
Isometric Strengh
Overall Strength

Speed
Movement Speed
Running Speed
Travel Speed
Attack Speed
Combat Speed
Reaction Speed
Perception Speed
Agility
Reflexes
Full-Scale Speed
Overall Speed

IQ (Intelligence Quotient)
Intelligence
Overall IQ
Battle IQ
Battle Intelligence
Performance IQ (or PIQ)
FSIQ
Intellect
Smartness
EQ (Emotional Quotient)
Overall EQ
FSEQ
SQ (Social Quotient)
AQ (Adversity Quotient)

Skill
General Skill
Fighting Skill
Martial Arts Skill
Evasion Skill
Dodging Skill
Acrobatical Skill
Weapon-using Skill
Power-using Skill
Overall Skill

Experience
Fighting Experience
Weapon-using Experience
General Experience
Power-using Experience
Overall Experience

Socialization
Social awareness
Social Skills
Self-Awareness
Self-Control
Self-Regulation
Anticipation
Prediction
Seeing through people
Hot reading
Cold reading
Faster reading
Overall reading
Communication
Ideology
Vision
Leadership
Observation
Methods
Motivation
Influence
Decision-Making
Academic
Imagination
Dismissal
Intuition
Perception
Empathetic
Sympathetic
Multitasking
Memorizing
Eloquence

Durability
Atomic Durability
Subatomic Durability
Newton's third law Durability
General Durability
Defensive Capabilities
Overall Durability

Abilities
Wider range of Abilities
Wider variety of Abilities
More Abilities
Better Abilities
Quantity of Abilities
Quality of Abilities
Overall Abilities

Hax
Wider range of Hax
Wider variety of Hax
More Hax
Better Hax
Quantity of Hax
Quality of Hax
Overall Hax

Emotion Hiding
Analysis
Overall Analysis
Composure
Determination
Willpower
Less distractible
Mathematics
Mathematical skills
Paying attention
Bravery
Courage
Timing
Responsibility Handling
Self-Respect
Competitive
Careful
Memorization
Information

Offense
Defense
Potential
Potential Stages
Potential Speed
Potential Limits
Overall Potential
Magic
Hand to Hand
Adaptation
Flexibility
Versatility
Reacting Skills
Gadgets
Technology
Utility
Dexterity
Accuracy
Precision
Scaling
Feats
Tactics
Kill count

Attack Potency
Attack Power
Destructive Capabilities
Power
Combat

Self-Management
Overall Management

Emotional Perception
Emotional Understanding
Emotional Management

Mindset
General Mindset
Fighting Mindset
Social Mindset
Better Mindset
Overall Mindset

Cunning
Unpredictablility
Deception
Persuasion
Cleverness

Planning
Short-term Planning
Long-term Planning
Last-minute Planning
High-pressure Planning
Plan Complexity
Plan Length
Plan Effectiveness
Planning Skills
HPLM Planning
Overall Planning

Weaponry
Wider range of Weaponry
Wider variety of Weaponry
More Weaponry
Better Weaponry
Quantity of Weaponry
Quality of Weaponry
Overall Weaponry

Stamina
Endurance
Pain tolerance
Injury tolerance
Energy supply
Exerting

Strategy
Short Strategy
Long Strategy
Logical Strategy
Strategy Length
Strategy Complexity
Strategizing Skills
Strategy Effectiveness
Overall Strategizing

Manipulation
Mass Manipulation
Individual Manipulation
Group Manipulation
Direct Manipulation
Indirect Manipulation
Pure Manipulation
General Manipulation
Emotional Manipulation
Raw Manipulation
Event Manipulation
Overall Manipulation

Thinking
Thinking Speed
Thinking Skills
Creative Thinking
Abstract Thinking
Critical Thinking
Subjective Thinking
Objective Thinking
Existential Thinking
Logical Thinking
Illogical Thinking
High-Pressure Thinking
Linear Thinking
Non-Linear Thinking
Concrete Thinking
Complex Thinking
Conceptual Thinking
Strategic Thinking
Spatial Thinking
Idealistic Thinking
Quick Thinking
Faster Thinking
Analytical Thinking
Prohylactic Thinking
Crystallized Thinking
Interpersonal Thinking
Intrapersonal Thinking
Overall Thinking

Health factor
Stealth
Regeneration level
Tier
Cosmology
Peaks
Dimensionality
Fortes

Reasoning
Reasoning Skills
Listening to reason
Deductive Reasoning
Inductive Reasoning
Analogical Reasoning
Abductive Reasoning
Cause-and-effect Reasoning
Decompositional Reasoning
Logical Reasoning
Illogical Reasoning
Abstract Reasoning
Conceptual Reasoning
Idealistic Reasoning
Cognitive Reasoning
Overall Reasoning

Linguistic Intelligence
Verbal Intelligence
Spatial Intelligence
Crystallized Intelligence

Knowledge
General Knowledge
Battle Knowledge
Overall Knowledge

VCI (Verbal Comprehension Index)
WMI (Working Memory Index)
PSI (Processing Speed Index)
FRI (Fluid Reasoning Index)
PRI (Perceptual Reasoning Index)
VSI (Visual Spatial Index)
CPI (Cognitive Proficiency Index)
GAI (General Ability Index)
NVI (Non-Verbal Intelligence)
AWMI (Auditory Working Memory Index)
QRI (Qualitative Reading Inventory)
TRI (Total Reading Index)
STI (Short-Term Memory Index)
Fluid VCI
FVCI (Full-Scale VCI)
CVCI (Crystallized VCI)

Toxic-bkjl
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Ngl, but All Might and Deku could go either way tbh but w

Heywspbro
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Whit that edit the one for all rearch his PRIME 🔥🔥🔥🔥🔥🔥🔥🔥🗿

Eclatdeluneheroique-cgev