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Capturing Reality Tutorial: Model computation from images

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In this tutorial we show how to compute a high-quality triangular 3D mesh using RealityCapture software. The model is calculated automatically from an unorganized set of 161 x 12 Mpix images without any prior information. It took just 19 minutes to produce the per-vertex colored mesh with 15 million triangles on Dual Xeon with NVidia GTX980 PC and 32GB RAM.
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