TOBII vs TR5, What is better [My opinion] StarCitizen PVP

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I like the dive into more varied content outside of purely showing combat, thanks for that.

auburn
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I spent quite some time using Tobii Eye Tracker 5 but found a second hand TrackIR 5 recently and decided to try it out. For me, TR5 seems to keep its direction better, feels a bit more responsive. But also allows more freedom in placement of the sensor, which is the most important feature for me. So I ended up selling the Tobii and keeping TR5.

UndeadParrot
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You can disable the eye tracking portion of Tobii by setting the gaze to head tracking ratio slider in the Star Citizen tracking settings to zero for Gaze. I also dislike the eye tracking for flight, and was very happy I could turn it off and just have head tracking.

Also, I've found cranking the tracking sensitivity in the SC settings helped make the Tobii feel more natural at matching my head movement speed. TrackIR is still faster and more responsive, but the Tobii doesn't feel "sluggish" with that tweak. Plus, even with eye tracking at zero, SC still allows you to do eye-based targeting, which is fantastic. I can turn to my right 90 degrees, look at a cluster of targets, and precisely pick out the one I want from it with a single target lock just by looking at it with my eyes, but my eyes darting around never alter the view itself... It's a nice feature, especially in huge org fights with tons of targets.

GreasedScotsman
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Thanks Avenger. I personally have both and prefer the Tobii primarily for its eye-tracking ability and not having to physically wear any device for it to work.

I've been able to tune the eye-tracking down to the speed I need to perfectly pinpoint what I'm trying to see. Initially before tuning the eye tracking, it was a bit all over the place and too fast as the human eyes move so quickly and it was hard to focus, or your eyes would move your view too suddenly to almost a blur.

I have my headtracking with Tobii tuned to be pretty fast as you described TR5. With the head moving just as fast as TR5 but being able to get that added pinpoint eye tracking. This allows me to naturally see with my eyes while tracking simultaneously with my head. I don't know how advantageous this would be in PVP but for me, in PVE and other run of the mill type of play in SC, it's wonderful and a necessity.

Solo_
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Nice summary of the differences! It's worth mentioning that there are cheaper implementations of TrackIR that achieve the same performance. I use one called DelanClip; a UK based business creating TrackIR kits (which use PS3 Eye camera + an IR headset clip) for pretty cheap (£65 for the wired one, £98 for wireless), that price difference along with the responsiveness made it a no brainer over Tobii for me.

jswabes
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I like to dabble in everything, but the biggest reason I use Tobii is for the gaze based targeting. I can select a specific target simply by looking at it, and I really like that.

epicfailville
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Super useful video. Thank you man. When I build my future system, I am planning on picking up the tobi.

haze.x
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Amazing timing! I'm considering one of these as an xmas gift to myself this year, so this video is downright perfect. Thank you very much, sir.

BadTactics
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Incredible timing, I'm just in the process of researching this very topic and was lamenting that it would be nice see a comparison from a seasoned combat pilot / PvPer. Most of the other Tobii vs. TrackIR videos are more from a content creator / generalist SC player point of view.

Thanks for this, Avenger.

mofous
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Wasn't sure which to pick up, timely, thank you!

bitmau
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I have both and I simply prefer the tobi. How easy it is to turn on and get straight into game is perfect for me. Plus I have a few issues moving my mouse so the tobi works nicely in windows with a ability to look at a point on screen and your mouse automatically appears there. Fantastic tool

kal-nor
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You can turn off Tobii's eye tracking in SC by dragging the "Input Mix" bar all the way to the right side, also turn off the Gaze Based Target Selection, it will screw up your missile locks. Tobii has a very cool feature is that it lets you log into Window by scanning your face. And IR5 has a lot more games supporting it.

brockoala
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Great summary of both systems. I use Tobii and ended up turning of Gaze. But you still get the option to use gaze for target select. I played around with using facetrackNoIR and using the TrackIR selection in game in stead of Tobii. You loose the eye tracking completely but the head tracking can be a little more responsive.

RichardKean_o
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Great content as always. Really enjoyed your thoughts on the two different options!

cromusz
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Great comparative review, recommending this to my org-mates. I think you did a wonderful job in describing while one may choose either product. I enjoy the Tobii 5 for my flying experience, especially as I am starting to race at the existing tracks. I have a 10:90 mix of eye:head, meaning that I use the head for most of the view movement, and my eyes are used to nudge the focus towards slightly off-screen items. Head tracking complements the HOTAS perfectly as a hands-free controller.

I didn't like the gaze tracking to lock missiles onto target - that's something that I turned off fairly quickly.

Something satisfying about sticking the landings between obstacles while remaining in first person perspective. Furthermore, the head tracking will allow you move your view around to see past canopy pillars and MFDs.

optimisto
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What perfect timing for this video! I am in the market for one of these and have reading up on both.

Ive also come to the conclusion that eye tracking would be more of a liability.

bjordan
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Nice breakdown A1. I use a Tobii and love it, but I have experienced situations where the eye tracking portion is troublesome. Like while locking missiles if you look down at the MFDs the missile lock ring starts to degrade. I've learned to cope with it because I love the gaze targeting... Being able to lock, and fire missiles backwards with the rear view camera is really fun.

lifesshortbs
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Honestly the reason I went with Tobii was that I don't always have a headset on. Minimalist fan and I am more like your dad where I am a fan of the industrial side of the game but don't shy away from a little pvp. I do have an issue with the Tobii that you didn't come across. I do have to reset the Tobii from time to time. Not often but sometimes ill do something and bam outa whack but I have it hot-keyed and its easy to reset it. It does take some getting used to the eye tracking as well and I normally have it set way down. Anyhow great video man.

JeremyCRunge
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I'm not sure if it was mentioned, but a big disadvantage of the tobii is the size of screen it works with. I try to use mine, head tracking only, with a 80" screen so It sits on my desk. It kinda works, but not ideal and you get no eye tracking with anything larger than a 34" screen.

VanFSK
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I bought the Tobii last year because I had a lot of online meetings and didnt want to remove the Headclip every time. Also tobii software makes plug and play very easy (also in other games).
And since I don't need the mega ultra presicion even though I do PvP it is more than enough for me. Highly recommended!

Smap_SC