Paper2D: Initial Setup | 05 | v4.4 Tutorial Series | Unreal Engine

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We start setting up the Blueprint for our 2D character by getting its initial components in place and all of its default settings established.
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Did your tutorial till now, and it's/you're amazing. Thanks a bunch!

GoatOfTheWoods
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My Character wasn't appearing when I hit play, and I tried all sorts of stuff, but I just had to change the "Active Play Mode" to something other than simulate. You shouldn't have to drag your "MyCharacter" into the gameworld or add it as a component to the Player Start.

AdamRWilkins
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Maybe it's because I'm giddy from sleepiness, but when he said "awesome sauce" at 2:40 I burst out laughing.

frostysky
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It's been changed quite bit since, I don't know where the defaults is in the blueprint. I can't find the equivalent place to change the default pawn class.

*Edit*

I have found it....but all the options are different, or at least worded differently.

Xegethra
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Followed perfectly. I "Play" and it's just a black screen. UE 4.7.
Update: "Detaching" allows me to see everything, then "Possess" switches back to the black screen. Hmmmm...


Figured it out. I forgot to disable "Use Pawn Control Rotation" :)

SeanIsMyNameO
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There is a "Create Flipbooks"-Button now.
Just select the Sprites in the Contentbrowser, rightclick on them and you should see "Create Flipbooks" as the top button.

Tanngarth
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If your sprites or avatar are falling through the floor, make sure their Y location is set to 0. The background should be y -200, everything else should be 0 so they can collide.

xDigDoug
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Inside the MyCharacter blueprint > Sprite > Details panel, I just switched the scale of the sprite to 0.8, and made the same 96 x 40 change to the capsule at 3:01.

HeavenInspiredMovies
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Things have moved around a little in the latest version, but I was able to figure it out. This needs to be available as normal written documentation, however.

mb
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can you guys at epic make some more mobile and 2d tutorials?

Chipmunkman
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Folks with their player not appearing: I had this problem because I didn't actually compile the game mode, I only saved it.
After compiling, it appeared correctly, and used the right camera.

TKWolf
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I'm not getting the 2D map background or the character in the blueprint. As far as I can tell I've followed the instructions to the letter and I've tried the suggestions below with no luck. I can get it to appear when I just open the 2D map by itself and hit play, but that's it.

bobunyun
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When I click play, it loads my character correctly, but the sprite is the default blue template person. Aside from that my camera position and behavior is correct, just the wrong sprite. I followed everything in the video, but I think the character might be the wrong type of blueprint. It's named something different now. When you create a new class it says and that's the blueprint I used to make my character. Not sure what's going on but I even tried loading different types in and nothing changes, still the default blue guy.

zoras
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I created a 2d game off of this tutorial and when I run it my character is really blurry and stuttery
any advice?

ethanward
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Turn Player Start Rotation in X 90 degrees if your character doesn't show up. Click possess.

Sammyv
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My player just falls through the world. Collision is set correct ad the platform falls and hits the floor..

jamesbenn
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I followed it perfectly (I think) and having the same problem as other people. No character spawns on player start and my platform falls through the level floor (It didnt bounce like it was supposed to when we tested that part in a previous video) then if i drag my character into the level and click play that falls through the floor too. No idea why.

kimikosamajd
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My charcter doesn't appear when hittin the "play". Player Start is there and every thing is sorted as shown in the video. Any Idea?!

ahmadgaafar
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hi, when i start the game the camera is still in a different position i cant get the front view, and the player start tells me bad size. How can i fix this ? 

regards

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My character would not show up when I hit simulate. I don't see a button label process to hit and I have tried setting the Player Start X90 nothing seems to make it appear until I hit Luanch and the game is I guess compiled and plays on my laptop. Then I see the character but I don't see the character when I hit simulate.

TheDonaldHarris