I got access to Ramattra EARLY!!

preview_player
Показать описание
Ramattra isnt going to be as broken as people think but overall still a fun Overwatch 2 hero

0:00 Going through abilities
8:30 Interactions
12:52 My Opinions

►Second Youtube Channel:

►More Flats:

►Edited by and thumbnail done by: R3trohowling

►Follow Me

#overwatch2 #overwatch #Flats #ramattra
Рекомендации по теме
Комментарии
Автор

Rammatra has a hidden passive. Much like Regigigas, he has to wait a few weeks then he'll get buffed and become a powerhouse.

deltaphazon
Автор

The anti air move not being able to catch aerial characters is peak Blizzard design

Tat
Автор

Flats: I am trying to hold off on sharing opinions until the end of the video
Also Flats: Put "HE'S BAD" in the thumbnail

samschanbacher
Автор

We were so worried that he'd be overpowered, we never stopped to consider that he might be underpowered

samvimes
Автор

ramattra definitely feels like "the boss when you unlock it"
his kit would 100% work as a very threatening boss fight supposedly for when we get pve

Caskiphil
Автор

2:20 the fact that the shield almost ends before he Finishes his voice line is hilarious, it needs to last for longer

wowitsportal
Автор

It's actually mind blowing that his AoE pull down ability thingy doesn't have infinite vertical range. Honestly, I think that it should just silence the ability to use any movement ability at all while standing in it. Then he would be good.

andrewadams
Автор

Huh, that's a lot less crazy than I thought it would be. Very short durations. Also, he needs a Kiriko on his team. Like, imagine popping your ult and getting sleep darted. Everyone runs off (at least if there's enough coordination and communication to not hit the slept target) and the ult just runs out because it only lasts 3 seconds base.

darthplagueis
Автор

The tank marketed as countering shields gets heavily countered by shields. This is really sad to see because I was really hyped for him

bung
Автор

This character feels like he was balanced around the idea of 6v6, especially the adaptability of shifting from poking to brawl in order to help pile on the pressure during a fight since he seemingly fails to do so by himself.

theyotemeister
Автор

A very minor thing to praise, but I love how heavy his footsteps sound. He gives off the most boss battle energy of any hero ever

charKT-
Автор

The reworked Doomfist is looking great 👍

OriginalSuper
Автор

Ramattra: Jack of all trades, but master of none

Chadmlad
Автор

I thought the whole point of Ramattra was that he could play in both forms as he saw fit, effectively giving you two major kits to choose from to respond to the moment. The actual version looks pretty underwhelming.

hughmungus
Автор

Say what you want but you can’t deny that his design is badass

ieatplastic
Автор

I ain’t never clicked on a video so fast 😅

ahmodfields
Автор

I don't exactly get the issue with Ramattra's punches being unblockable. They're basically a Rein swing with a forward hitbox instead of a horizontal hitbox, since Rein's swings can't be blocked by shields or Defense Matrix and can hit multiple enemies. Overall Ram seems like he'll be a pubstomper that has trouble in higher elos, like an opposite of Sojourn.

Stephakaii
Автор

It would be cool if he had a speed boost such as blocking in nemesis ramps up his speed so he could speed and slow and be an actual “tempo tank”

Apollo_
Автор

Cant wait to see the ally Ramattra and the enemy Ramattra just do a stand off during their ultimates lol

Edit: Predicted it lol

TangleHamain
Автор

I feel like the block should increase the duration of nemesis form based on damage absorbed. This would make your armor & health a resource which would make it feel more tempo based. Also could have same affect with ult making it last longer from afar if the enemies are shooting him, this also solves the shield problem a little.

blackdr.doofenshmirtz