The Making of Psychonauts in the Rhombus of Ruin

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Available now for Playstation VR -

Double Fine dives headfirst into their first VR project with Psychonauts in the Rhombus of Ruin! The team works together to tackle the unique challenges posed by designing for a VR experience, and Psychonauts creator Tim Schafer returns to writing for the classic characters that launched his studio over ten years ago.

More Videos from 2 Player and Double Fine Productions

Psychonauts 2 - Everything on the return of Double Fine’s most celebrated creation, including the mini doc series “The Color of the Sky in Your World” featuring members of the original team reflecting on the development of Psychonauts.

Double Fine Adventure! - Epic video series chronicling the creation of Double Fine’s “Broken Age”

Devs Play Season 2 - Special season focused on platform action games featuring games such as Prince of Persia: Sands of Time, Spyro the Dragon, and Beyond Good and Evil

Devs Play Season 1 - Celebrated developers play their classic games alongside the team at Double Fine, including titles such as The Legend of Zelda, Lion King, and Doom.

Massive Knowledge - The team behind MASSIVE CHALICE shares their professional work experience in this series that serves as an introduction to working in the game industry.

Amnesia Fortnight 2014 - Double Fine’s game jam continues with a new mix of community selected titles and special guest project lead Pendleton Ward.

Amnesia Fortnight 2012 - Double Fine sets aside 2 weeks to break the company up into small teams to develop a selection of community voted game ideas into functioning prototypes.

Trailers - An ongoing collection of all the trailers Double Fine has released to support their games over the years.

The Making of Grim Fandango - A short series of videos highlighting the work behind bringing Tim Schafer’s classic adventure game back for modern hardware.

Tim Schafer Plays His Classics - Take a journey back in time with Tim Schafer as he revisits the classic games from his days at LucasArts.

Follow us on Twitter! - @DoubleFine

Double Fine Steam page

Double Fine GOG page

Check out the Official Double Fine Tumblr for concept art and other fun stuff!

The Double Fine store carries official t-shirts, plush toys, art books, and games!

Visit the Double Fine forums to discuss our games, make new friends, and get help if you’re having any trouble!

About 2 Player Productions
2 Player Productions is a San Francisco-based production company dedicated to documenting the world of videos games and the rich subcultures the medium has inspired. Their most recent projects include The Double Fine Adventure documentary series and Penny Arcade: The Series (Season 1) as well as feature films Reformat the Planet and Minecraft: The Story of Mojang and behind the scenes looks at Naughty Dog’s Uncharted and Keiji Inafune’s Mighty No. 9. Since partnering with Double Fine in 2012 they have created several hundred videos for the Double Fine Youtube channel exploring game development and production.

About Double Fine Productions, Inc.
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i cant wait to play a million VR wheelchair games. spy wheelchair, gadget wheelchair, horror wheelchair, race wheelchair, bentley from sly cooper games...

SephirothinLEGO
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It was nice to see Brad hanging out with the Double Fine gang again!

lpchaon
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Just finished playing this! - Congratulations on making something really special for VR. This was really well done and I enjoyed every minute of it. It was so cool jumping to so many different perspectives and really playing with that rather than just using it to move around the environments. My favourite part was the doll's house probably because it was so unique. I'd recommend this above any other PSVR game so far!!

ducknet
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Just finished playing on psvr, this game is by far my favorite psvr game. I'm so ready for psychonauts 2.

iRoelh
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I loved Psychonauts. Now my 3 year old son *loves* Psychonauts. I'm getting Psychonauts 2 for PC. So I NEEED Rhombus for my VIVE.

DvDPlaya
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I'd love to see some of the concept art you guys did during development.

Vatterju
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crazy that Tim didn't want to make a game of this mission to begin with because I think Lobotos story adds SO much weight to the worldbuilding, I thought it was so impactful and a fantastic lead up to psychonauts 2

PinkApocalypse
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2:25
Looks like they originally planned for Dogen to go with Raz and the others, and that his main ability would be confusion.

jennifermoy
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As a person who is deaf in one ear and has a ruined vestibular system (all from Meniere's disease) I really hate the trend towards VR. VR to me is simply something I can never, ever take part in.

jafafa
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Hey, how can my hands on one of those psychonaut jackets?

mashmonster
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why would anyone want to leave double fine? WHAT ARE YOU HIDING FROM US TIM SCHAFER!?!?!

hazardoushumanoid
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Been working on this since the Rift development-kit days, huh? I hope the PSVR exclusivity deal is a limited-time contract, 'cause I'd love to buy this on Oculus Home some day (I've been trying to convince my PS4-owning friends to get PSVR and let me play RoR on their consoles, but sadly no luck. :-p )

CrashFu
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As someone who never played the original, this game was fun (if overpriced). It didn't make me want to pick up the sequel, but I'll be balls deep into whatever your next VR project is.

tzuyd
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Man, how long ago was this in development that Brad Muir is still there?

cooljammer
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kinda cant play because i dont have any VR set....so kinda sucks

armagarepwnsyou
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