BATTLETECH: The Adder

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Perhaps the deadliest #Clan light #Battlemech in the setting of both #Mechwarrior and #Battletech, the #Adder is the greatest achievement of #ClanStarAdder, and was built for the #ClanInvasion of the #InnerSphere.

In this video, we are going to break down its origins all the way through to the #DarkAge and #Ilclan era, as well as its tactical use. It is a vicious #omnimech, that much is certain.

#WolfsDragoons

I used one track in this video from:
@TSealz

EDIT: I totally forgot that they changed out this thing's flamer to not be listed in the TRO, and its in every single configuration. Apologies!

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Note: I am not associated with the Battletech / Mechwarrior IP, and create this under fair-use. Ownership of the Battletech IP resides with several companies at this time. I support all official releases.
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Nothing quite so terrifying as a light mech that can decapitate and gets two chances to do so.

guitarhausdoesntknowwhatac
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The Adder prime is a true snake mech: light, fast, and armed with two deadly fangs

louiskemner
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The adder is most dangerous placed behind bigger, armored threats, so they can reposition and fire with relative impunity. Forcing their opponents into the bad choice of ignoring the closer, heavier brawlers and engage them from long range to silence their heavy guns, or leaving them alone to take well aimed shots.

entropy
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"It looks like a big cat."
"What? Like a Puma?"
"Yeah! Like a Puma!"

Joking aside; when I used it in Mech 4 I removed an ER PPC for a trio of Medium Lasers; both for better armor and more heat sinks but also for quicker fire.

kazekamiha
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One of my favorites in MWO, you’re a lot more survivable than you have a right to be because everyone ignores you.

TJRex
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Think about it it really did mimic marauders warhammers and archers. For resource starved clans it would have been worth it to swarm these things and would have solved the clans logistics problems which I believe the adders had invisioned. I kind of wish there was enough for a long form video as like the stone rhino repesenting the jags and the execusioner representing the bears this one does repesent the adders and their philosophy. Glory to Star Adder.

kathilmechworks
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Adder showed up in the Clan Invasion box too, so this is another hunting horror in my small but mighty clan force that Big Red has detailed.

observationsfromthebunker
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An Adder Prime switching the ERPPCs for a pair of Large Pulse Lasers would be the ultimate light mech hunter

jamesricker
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The Star Adders can certainly design a mech. Another reason why they're my favorite Clan.

Linkous
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That T variant speaks to me much more than the Prime variant.
I've long wanted to know if there was a Clan mech out there that fitted Clan ERPPCs WITH PPC capacitors. And the T config does just that, and unlike some mechs with PPC Capacitors, it is equipped to handle the repercussions of actually using that PPC capacitor, extremely frequently.

Oh, and I have an evil idea that involves the Adder T.
Everyone forgets about the lowly Coolant Truck. One of the things it can do is douse a friendly mech in coolant, which significantly cools it off, as if that mech itself had activated a Coolant Pod.
But it can also REFILL used coolant pods.
I can only think of a star of Adder T's with a coolant truck or 3 thrown in, with the Adders using their great speed to cycle in and out of range to harass the enemy at long-range (with an alpha strike), and then going back to the coolant trucks to be refilled with "PPC Capacitor ammo", aka coolant.
In other words, Coolant Trucks are to "energy weapons only" mechs what Ammunition Carriers and Ammunition Trailers are to mechs and vehicles that use ballistic or missile weaponry, except nobody seems to remember they exist (IIRC they're part of the IntroTech stuff, so coolant trucks are ALWAYS available, provided you have the BV or C-bills to provide them to your forces).

RNdin
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"Why do you keep sending those two?" "I know it sounds crazy, but they both have the rare blend of expendable and invulnerable that makes them the perfect henchmen."

The Adder is a light mech that out soldiers other soldier mechs. Fast enough to keep up with any unit. Heavily armed enough to think it is a medium (clan) mech. Heavily armored for its weight. This combination is only possible because of using 3 crit slot hungry technologies which favor light mechs. Trying this with a heavy mech runs into situations where you just don't have enough crit slots to fit every system.

I'm honestly surprised that there isn't a configuration with 2 large pulse lasers. If you just took the Adder Prime and replaced the two ERPPCs with two LPL it goes from generating 31 heat if it walks and fires both PPCs to generating 22 heat if it fires both LPL and runs. The pulse lasers making staying at long range more viable. While this does drop the potential damage by 1/3rd, it also make this Adder heat neutral which allows the LPL version to fire 20 damage worth of weapons every turn instead of the 15 that the ERPPC version fires every turn.

Chris_Sizemore
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Glad to see this Mech Addered to the video lists!

It is a Light Mech who's strike is deadly indeed!

I am not surprised that a serpent has thermal regulation issues. That's how endothermic designs work in nature.

douglasbaker
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Great video, that little guy is a nightmare. How a 35 tonner can outperform the 70 tons archer in every way is a great indication in pure technological disparity

paganhorde
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For something designed as a trainer so that Clanners could learn what IS forces were likely to throw at them, the Adder's turned out to be one of the most formidable 'mechs the Clans could field. On it's own, it's nasty. As a mobile sniper/support unit, it's a game-winner.

It is, as you said, 'the little snake that could'.

malusignatius
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...I recall one of the first campaigns when playing the Clans (we were in the Jade Falcons if I remember correctly). When our Trinary hit one planet in Lyran space the defenders eschewed honorable combat & despite our superior equipment & training we were incurring unacceptable results. I was using this Mech in its PR configuration & decided to swap out the ER PPCs for a six pack of Medium Pulse Lasers. The next several engagements I was able to turn opponents into swiss cheese in short order, & it was murderous in finishing off weakened enemies. Very satisfying!😎

jameshunter
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The Cougar Prime is cheaper and can bring more of its firepower to bear consistently, but the Adder scares everything on the battlefield. Even if you pilot it badly, all it takes is rolling a 12 to kill almost all opponents.

denseaf
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My baby! The Adder has been my favorite mech ever since I learned about battletech way back when. It's such a cutie with a big punch. Adder A was my main ride in Mechwarrior Online.

joshuaturnquist
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This mech is my favorite light Clan mech. In MWO I have a config that gives it two medium lasers in the left and right torsos, an SRM-6 in the left arm, and an LBX-10 Autocannon in the right arm.

SulliMike
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With my experience with the adder is that may have a higher survival rating than most light clan mechs. They can quickly taken out of commission by destroying both of their arms.

magiceagle
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Both the Adder and the Kit Fox having 16 tons of pod space and 6/9 movement always baffled me. I think the Adder comes out ahead in most configurations as it’s load outs are all a bit more focused than the Kit Fox.

andyeaton