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Primitive ASCII 3D Rendering Engine Showcase #3
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Another recording of my engine's performance. This is a very big hand-coded maze that contains about 50 distinct walls.
This is a pseudo-3d rendering engine that draws 2d lines as 3d walls.
This is all done without using any 2 or 3d libraries except Colorconsole for better terminal output and Pygame to take user input.
The project is available on GitHub, including a simple little level editor that you can play around with and some of my own maps.
That's it for now, enjoy the look, and I might see you later.
This is a pseudo-3d rendering engine that draws 2d lines as 3d walls.
This is all done without using any 2 or 3d libraries except Colorconsole for better terminal output and Pygame to take user input.
The project is available on GitHub, including a simple little level editor that you can play around with and some of my own maps.
That's it for now, enjoy the look, and I might see you later.