How to create VOLUMETRIC FOG using Unitys Particle System

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Okay, but if you want fog that stays visible all the time and doesn't disappear/unrender when you step back a few feet, you're going to need a lot of adjustments. The smoke does work. I like your method. Thankies ^_^

nmypraha
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Dude, thank you! This is the best guide ever!

AlexanderSolomko
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