Unreal Engine 4 Complete Tutorials - Tutorial 3 - Changing from First to Third person camera.

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Here i show to to create a socket, add another camera, use one camera for first person view, second camera for third person view, how to attach these cameras to a socket in the bones and how to change from First person view or first person shooter (FPS) to third (3rd) person view or camera in unreal engine 4.

Also, learn how to import your own weapons, guns, textures, characters, animations, how to create AI (Enemies), HUD, particles, cameras and others in the Unreal Engine 4 with our best tutorials on YouTube, easy, clean and fast learner tutorials to complete your goals as a game developer.

For more tutorials that will help you on this software, please visit our following videos or playlist from our channel:

5 Tutorials to start building your game:

Unreal Engine 4 Tutorials - Tutorial 1 - Importing your own Custom Weapon

Unreal Engine 4 Tutorials - Tutorial 2 - Textures and Materials

Unreal Engine 4 Tutorials - Tutorial 3 PART 1 - Importing your character

Unreal Engine 4 Tutorials - Tutorial 4 - How to add Basic "Ai" Enemies or enemy

Unreal Engine 4 Complete Tutorials - Tutorial 4 - Create and Attach items or Weapons to Sockets

Also, visit our Unreal Engine 4 Tutorial playlist which will help you getting from basic setups to advanced pro configurations for your game.

Visit our FIRST video which made us the best and fast learning center for UDK.
Create a simple game in Unreal Engine UDK -HD- Tutorial 1 EASY Start

Thanks for watching, don't forget to subscribe to our channel PRDV Entertainment and keep up to date with our latest videos and tutorials. Also check on YouTube for our PRDV Entertainment Spanish Channel.
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For those using 4.6 the class default is actually "Blueprint Defaults" under window. Thanks for the guide!

ZombieUnderWereWolf
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Great tutorial man solved all of my problems in one video!

stillalive
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You sir, are a gentleman and a scholar.

kylewalker
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Thanks so much! previous tutorials ive watched didnt explain that you needed to check use pawn control rotation

fraydizs
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Thank you so much for these tutorials!!! I have a small team developed and we plan on working with the Unreal Engine! These things are great!! Please don't stop making them!!!

AGGStudios
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Great tutorial, so easy to follow. Cheers.

nathanfairbrass
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Great way to do this mate been looking for this, thank you so much great and straight to the point!

BlackRoomful
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Awesome video, awesome channel. Has exactly what I need and it's right to the point. Thanks a bunch PRDV :)

suryasel.
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Loved this tutorial and tutorials like this one. So quick and to the POINT! Thank you! Now my game will work!
:)

codemlo
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Fantastic tutorial, short, More more if you can, very useful your tuts are

SuperMontana
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First, thank you for making this! I cannot stress enough how hard to follow a lot of these youtube tutorials are, but you were clear, got right to the point, and made it easy to follow along.

Second, I was wondering if you could do some of these tutorials as a C++ version. I tried to do this in both the Blueprint Project (which worked perfectly) and the C++ Project which did absolutely nothing lol. I'm still a rookie in both UE and C++ so if you ever have time, I would appreciate a video showing how I could accomplish what you did in the Blueprint Project in a C++ Project. Again, thanks for the info and the tutorial!

mayhemm
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Can't wait to get home and try this! Thanks!(liked and subbed) ^_^

radiodestructo
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I was unable to find the socket but this video cleared up all my doubts. Thank you so much!

dingus
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Very helpful, Your tutorials are great!!
They always work

AoSXSilent
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Wow didn't think it would be that simple :D thanks

josephohagan
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Thanks for the video. It was very helpful. Keep it up!

FinalFinale
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Great video and just what I was looking for. Thanks!

Nick-Nasti
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Thanks for all the help dude! the tutorial was great!

foxiecool
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Cheers mate, helped huge, looking forward to future vids. :)

spunkymonkey
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awesome tutorials mate, thank you alot!!!!

chainchains