UNITY Character Controller - Easy Tutorial

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CharacterController allows you to easily do movement constrained by collisions without having to deal with a rigidbody. In this video, we will learn how to use character controller component in Unity. Enjoy watching.

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#UnityCharacterController #UnityMovement
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Thanks man, this was straight to the point. Subbed

Idontcheatlolaa
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Simple and elegant tutorial. Great Job!

ishaanjain
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Nice and clean code man, thanx! My cs always en in 80 lines with 80 compiler errors xddd

GrindedNick
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thank you for making these videos you are a lifesaver!

Zeilsane
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Thank you thank you thank you it works it toke me 165 days to make a player thank you🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉

beatrixbritz
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Thanks you bro. you are the can you do a tutorial for: How move the camera with the mouse in first person? :DDDD new sub

rotigames
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SImple but it works as it should. Thank you.

tomazznidarko
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whatever happened to the Drag and Drop Like Before

undead
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the code for extra lazy ppl like me

using UnityEngine;

public class Character: MonoBehaviour
{
private CharacterController _characterController;
[SerializeField] private float _moveSpeed = 10f;

private void Start()
{
_characterController =
}


private void Update()
{
Vector3 move = new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical"));

* (Time.deltaTime * _moveSpeed));
}
}

lsdjhfshjdf
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i'm getting the erorr by the 18 row for the GetAxis, it is saying GetAxis horisontal it's not set up.

inks_official
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Yo! Isn't that using the old input system?

Edit: Ah no they are keep both input systems in unity, cool to see dat!

MoTheBlackCat
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at 1:01 how did you get to add spaces in between the variables names and the asterisks?

decalibrator
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For me it wont accept charactercontroller.Move because Move isnt defined can anyone help ?

Aaron-nlge
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I tried this, but it gave me the error saying "Assets/character.cs(20, 9): error CS8803: Top-level statements must precede namespace and type declarations" How to fix?

ItzAlexGamingOfficial
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The scripting place isnt showing up when I try to open it

nathan
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using this controller when you stop it adds a little bit extra movement, which does add a lot of smoothness. But I don't want that, I want my character to stop as soon as you let go, how do you fix this?

Cazyman
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You can handle this capsule without creating a characterController, so why didn't you do that?

chuqur_ichkarida
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It doesn't bring me to the black code page. It brings me to a white page that shows the code but I am not able to edit it. Do you know how I can get to the page where you are able to edit the code?

Isthat_Will
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Good tutorial but chill with that keyboard holy it's louder than your voice

RiskulVR
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wouldn't it be nice if Unity had this component already built it..

mortis-