Super Mario 64 in SuperTux RELEASE TRAILER

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man, just want to thank you so much for making this! been playing for a while and its hella fun!!

i noticed that mario feels just a liiiittle bit big for some platforming obstacles, especially in later levels
would be cool to have an option to scale him down a bit! but i get that it would probably mess with existing coding and stuff

heyimpyro_
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This is amazing, no doubt makes this game better. Would love to see SM64 in Wolfenstein 3D! Or in Jedi Academy (OpenJK) somehow. Not sure what other open source games would work

jacekmw
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good job, it's amazing, I'm looking forward to seeing how gta sa will turn out

douglasgoncalves
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The thicc man says this is a great job

granfill
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Please tell me you're planning to port Mario into Sonic Adventure 1 & 2 or Frontiers. I want it so bad 😭

mario
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do this with the nightly versions of super tux

rafaelsantinosupertux
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Question: Will this be mod-able? As in, will I be able to change Mario's model into a different character? Like Larry Koopa for instance? The 3D model with 2D levels looks so cool. (If so, how would I go about doing it? Would I be able to use an SM64 rom hack with Larry to import into the game? Or do I have to replace the model in the files and folders?)

larrykoopadshacker
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hey i was wondering since your porting mario 64 mario into doom would it be possible to do it for SRB2 aswell?

acwbit
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Is this something with teeworlds or did you just wrote your own Mario game?

henrygittinger
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I did not understand the "with the filename sm64.us.z64" (sorry mi inglish is bad)

ferthtb