Atelier Ryza 2 How To Create The Most Overpowered Healing Item Forbidden Elixir

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The forbidden Elixir is so overpowered when it comes to healing its actually rather Overkill, so i wouldnt worry to much about making this if you would just rather stick to a normal Elixir.

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I love how hilariously overpowered you can make yourself in this game. Like, I've almost platinum'd Ryza 2, am right before the final boss, and I haven't had to use any of this more advanced stuff. It is really fun to watch though! I'd imagine it'd be more relevant on Charismatic difficulty than Hard (what I'm playing on right now).

Dahras
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You can make the Forbidden Elixir a little bit better. if you START with the Nectar, and grab the Item Level reduction from there, you can create a base Elixir with an item level of 1. This means that after the evolution and rebuild, you can end with an item level of 42 which allows everyone except Serri and Lent from using it. If you ignore the CC - 1, the the item level ends at 27, allowing EVERYONE to use the forbidden elixir.

Arthaen
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weird, i got the same stats as you, but level 23 item. I started from Nectar to keep the item level low. Everyone gets to use it now :)

mikefaz
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Hi,

thanks for the video, doing the item creations I can defeat every enemy on legend difficulty except the hidden boss and probably the final boss (haven't tried this one).
I have a few questions about it:

1. with needing 6CC-s to activate, wouldn't a simple elixir be better? I tried making one starting from nectar with "perpetual machine"(for the -1CC), "free spirit" (for the Stun heal mainly), "healing++"(to offset the -30% from the perp machine). Finally EV-Link with Philosopher book for some All stat up M. It is level 1, needing just 1CC to use and when it comes to healing it's as good as the forbidden here. It is worse when it comes to buffs.
A question on this item: does the "all stat up M" (about 7%) worth it, or would it be better with a clock to remove the long delay after item use ?

2. altough not needed for anything except the mentioned 2 bosses and the 2 mini games (the sheep and the weasel ones), but could you make a video on making the best buff/debuff item? Then the videos would be complete (healing item, attack item, buff and debuff items, armor, weapons, accessories).

3. goes with 2: what are the best traits/EV-s for mentioned buff/debuff items? For example you use the clock with "all stat up XL", which trait is better from these: Herculean Blessing (+? to ATT, 4 star ability), rare metal (+? to ATT and DEF, also 4 star), Many Bonus++ (+60% effect because of the 3 characters) ?
3.1 Also do you know if these stack? So "All Stat up XL" from effect, +Stat from traits, "All Stat up M" from EV-Link.
(similar for debuffing items for "All Stat Down", "Banish All Strength/Protection/Speed", "All Stat down M")
3.2 which debuffing item is the best? Heroic Geist and Witch Potion are VERY similar. I tend to go towards the Heroic Geist (because of stun+delay), but I could really be wrong here.

Thanks for any help.


edit: did a small testing on heroic geists:
- All Stat down XL + Quality Traits 29% penalty to ATT, DEF, SPD
- All Stat down XL + devastating, multibonus traits 29% penalty to ATT, DEF, SPD (so they don't help)
- All Stat down XL + Banish all traits 29+12% penalty to stats, quite nice
- All Stat down XL + Banish all traits + All Stat down M 13% + 12%, so the EV effect overwrote the original
- All Stat down XL + Banish all traits + Gluttony Seal(SPD down S, DEF down S) 29%+12%, the EV effect is different, but weaker and is ignored
- All Stat down XL + Banish all traits + Sweet Brand (from milk, Ice and Fire vulnerability) 29%+12%, -1 Ice, -1 Fire resistance --> so far this is the best, recommended unless there is a good EV Effect that gives multiple other statuses (paralyze, frostbite, etc).

Elixir with Heroic Geist : +7% to ATT, DEF, SPD
Elixir with Clock : negates most of the wait time, I think on the healing item it's better than that 7% stat, so will stay with this.

maurernorbert
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Your videos are a huge help, thank you! Question, what traits to you go for in regards to Adventuring and Gathering Tools?

coach_thoma
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If I make this strong elixir, js it the same if I combine it with a low quality ebonial? Does the quality of the second item matter when you mix 2 items together? Same question for the ev effect
Ex: you combined the 999 quality elixir with and arownd 600 wuality ebonial, if I combine a 999 quality elixir with a 10 quality ebonial, does the resulting forbidden elixir have the same strengt as yours?

Ragnarok
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uhm, how can I make an item with ++ traits? I have lots and lots of + traits.

hosbas
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Really like this game, but I think the crafting can be off putting, it's complicated in a way

smoothlyrough
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