Warframe | Weird and Obscure Stuff (Vol. 14)

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The series is back! Hope it was worth the wait, and with the amount of entries I still have, I assure you I'll be back very soon.

Music: Initial Decent - AM2R

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I'll use this comment for any corrections or updates, so stay tuned! I also know I misspelled the word venomous in the Eximus section but I'm too lazy to re-render it, sorry lol.

At 3:06, I mention Scythe Zaws having a different grip than regular scythes, but mistakenly showed Dokrahm which is actually a heavy blade. The entry is actually still accurate, but the visual is not, so my bad for that.

CoolKid
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As an art student, my final project was a tribute to Mynki before I graduated.

The_man_in_the_waIl
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3:53 I'm choosing to believe that Stalker now seees the drifter as an uncle/aunt to the kid so it was a family visit
headcanon

jj
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I wasn't expecting to get my heart ripped out in the final entry...

slaybutton
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8:49 This brought out a primordial tick out of me remembering how Ivara prime's helmet braid had zero collision with her own neck and head. They added a collision point recently BUT IT STILL CLIPS ALL THE TIME BECAUSE WE JUMP IN THIS GAME.

youraveragechroma
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5:20 I... ??? Wu!!? I thought that was Punch throughs original purpose!? To Punch through shields!

proxy
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Seeing Cyte-09 aka Quincy holding the Grimoire make me realized He did mentioned he likes to read educational books

light
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4:28 fun fact, this same bug happens in Soulframe if you interact with a container while popping a Life Elixir.

TheMasterplanter
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I don't have any proof, but i suspect the focus cost being higher is actually just the game showing the rounded up amount of focus you can spend

lalalalalalalalalala-jsxl
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An entry that I think you can add to a future episode:

Enemies in the process of being corrupted by a void fissure have some interesting properties, which I'll list off below (this comes from my own testing):

While being corrupted, enemies will recover all health (not shields or overguard tho) and their healthbars will appear grey, normally indicating that they are invulnerable to damage. However, while enemy health is invulnerable, their shields and overguard are not, allowing you deplete those sources of health while the enemy is supposed to be invulnerable.

Like most invulnerable things in this game, enemies being corrupted will contribute to combo count but will not charge incarnons and the like.

Enemies being corrupted will go through an electrocution animation and turn whitish gold. After being corrupted, they do not receive the "mask" that normal corrupted enemies have. Also after being corrupted, they will become alert and seem to automatically see you if you could be in line of sight, and remain alerted if not. Also also, being corrupted seems to reset that enemy's threat levels (which can change which players they target).

Finally, true corrupted that spawn in from the fissures ignore most, if not all of this, entirely.

davidcarmean
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Posting this at 1 am is bold, I like it.

imchickenpls
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8:37 This is too elaborate a feature to be accidental - who am I kidding, it still could be accidental. I mean, it incentivizes stealth

quantumblur_
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1:00 this also doesn't trigger the failure countdown when in a mission where it is normally forced, like Sorties.

clockworkharvester
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3:00 fun fact, this applies to titania too, and you can fully do emotes while tiny. Not only that, but they've actually changed how this works this past year (not sure which update)
It used to just have her upper body move while her lower body remains static in mid air, but nowadays she does the full body animation in mid air. This may have just been a change to how emotes work in archwing or something though, I haven't checked that. But yeah!

voidaspects
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6:30 The room itself does have gravity. I glitched in there about a week ago (by accident) and I could run around on an invisible floor but since it's about the same size as the helminth there wasn't much else to do.

TarzanSawyer
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The Gruzzling one is so cool, probably not ever viable unless you are solo though.

JBGee
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3:12 I love that vestigial stuff from when the breakable windows were around still exist.

m
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Not sure if this is present in other skyboxes showing Earth, but I noticed that in Earth Archwing missions the night side of Earth has similar light pollution to our modern day Earth. Probably just because they used a real stock image of earth there, but nevertheless it doesn't really make sense considering that Earth is meant to be mostly barren

Randomlollis
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On the new defense mission with Flare, you can also do an emote between waves to be immune to the speaker-knockdowns. Found out when I had to wait for balloons to spawn and thought "Hey! I can dance to the music"

Tellonvision
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2:45 learned this a few months ago, I've been playing for more than seven years now

Poissonpasbon
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