Squad's Latest Developer Q&A Was Absolutely AWFUL

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Squad's latest Dev Q&A for March was absolutely awful. There are some nuggets information there, but it's... ugh.

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Other Cool Stuff:

0:00 - Intro
1:06 - Question 1
2:17 - Question 2
3:13 - Question 3
4:14 - Question 4
6:41 - Question 5
8:06 - Question 6
9:24 - Question 7
10:30 - Question 8
11:44 - Question 9
14:12 - Recap

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Special thanks to my Commanders!
stephen roberts
Rooski
Lancer
stephen roberts
Goldenshrimp

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Streaming PC:
CPU: i9-9900k
GPU: GTX 1080
RAM: 32gb (4x8gb) 3200 Corsair Vengeance LPX, Gigabyte Z390 AORUS PRO MOBO with 500gb SSD and 4TB HDD storage.

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Monitor: ASUS VG248QE 24” 144hz

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#games #gaming #milsim
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Hey Moidawg! I'm the new Community Manager for Squad. There were a couple of reasons for the delay.

1. I inherited an incomplete Q&A that had been started before I joined the team, I did what I could in the space of a week to get something together!
2. We said in a couple of places in the Q&A doc, that we have some other communications planned for the near future that meant paring down the Q&A was a better option for us, to save these bigger beats to their own announcements etc.

Sorry that you felt the Q&A was awful. And for anyone mentioning Optimization, I have talked about it a little bit in the official Discord, but optimization of Squad is going to be something that the team will be striving for, every update where it's possible. In hindsight, we could have included even a small bit about that in the Q&A.

Anyway, nice to officially 'meet', I've been a watcher for years.

^Ceeg

OffworldCeeg
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They need to do a vehicle combat overhaul before even thinking of adding stuff like thermals. That just seems OP as hell.

cadkoger
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Unless they are saying "we are focusing on extensive optimization" I don't want to hear it

stenkamx
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The funniest thing was at the beginning of the Q&A post, it stated "We have taken the time to select ten (10) questions to answer." They emphasized the 10 and then proceeded to post 9 questions.

themememerchant
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Squad devs are like "I got plans that I can't share with you right now because the haters will sabotage me"

Peter-nnht
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No performance related questions? I find it hard to believe no one asked about that. I upgraded my PC to a 7800X3D and 7900 XTX thinking I would have a perfectly smooth experience, but the game still stutters randomly in many scenarios

JohnnyEMatos
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I think what the question about the laser range finder, was mostly referencing the FCS present in modern vehicles, which basically runs a laser range finder through a balistic computer to automatically adjust the gun to the range, windage, and atmospheric conditions allowing for accurate targeting at extremely long range. Although clearly this was not picked up by the devs.

darealtuna
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before the ICO, i wanted new factions, but now I just want optimization because I can't run the game anymore... 😢

PNWukrainian
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Happy to hear they have no plans on ending support for the game.

Would have loved to see at least a hint at what faction(s) are upcoming, perhaps a word on new features like attack helicopters, shotguns, AA roles, etc.

What ever happened to the T-90 and BMP-3 they talked about being added years ago?

luger
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Thermals haven't yet been done right in a game and they've been unbalanced as a result. Terrain temperature has always been cold, heat radiance has never existed, digital zoom has never been properly introduced (apart from tarkov maybe?) and the result is that you can always identify a target. Thermal is great in that you can see a target a long way away through brush or whatever, but identifying friend from foe can become difficult without context, because you can be looking at single digital pixels and dealing with contrast issues in hot areas.

hobbnob
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The lack of questions about anti air emplacements/manpads, attack helos and the Javelin launcher is telling. I really want guided HAT kits to even the odds against thermal sights on tanks and IFVs

Peter-nnht
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It took them over 5 weeks to answer 9 questions that they made up themselves (which defeats the purpose of a Q&A) and it's so sloppy that they didn't even bother to count the number of questions they answered (the post says they selected 10 questions to answer).

SmokyMcPt
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After the new voting system I think I have only played turkey 1 time. So I think some tweaks are in order.

Matthew
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Structures like the insurgent tire fire would be very effective against vehicles equipped with thermal cameras. If more things that produced a LOT of heat and light were introduced, it would be a good way for infantry to distract or blind the thermal vehicles.

nomadelectron
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Yes, burning hot questions the whole community has been wondering like “when are we getting a TOW rework” or “when we getting player progression?”

wirb
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I couldn't agree more, it barely gave us any informationa and barely adddresed performance which is one of the biggest problems

epicsnake
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Vehicles need an overhaul,
ERA working, more accurately modelled armour, so hull down positions would be viable, open tops being able to duck, commanders and open top gunners being able to get out of their hatch and use their primary weapon for close range defence, something owi, pls

irishkiwi
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I think what was meant by "adding laser-rangefinder" was a real laser rangefinder that immediately sets the sight up to the range. Like in modern MBTs (T-72B3M, M1A2 Abrams, Leopard 2A4/5/6, etc.) where you lase your target, the scope automatically sets up the range and you fire.

Blind_Hawk
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Honestly need a mandatory bootcamp mode going over game modes and basic tactics and need to know shit before going into a match. Fix the dam new player/rando problems before any more bells and whistles. People not playing obj and communicating are ruining the game far more than any part/mechanic of the actual game

garythesquidsquid
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I've got worries with the thermals, I remember what they were like in Steel Division, and while they were really cool, they were also very very powerful and I can't help but be concerned with balance.

PoseidonZombie