[Core Keeper] - All items map's tier 5 mob farm showcase

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Welcome to the most efficient mob farm and the biggest view bait Core Keeper content known to man

Tier 1 and 2 mob farms are irrelevant, so here's my mob farm tier explanation
Tier 3 is what you typically see as making a mob kill chamber/mob brawl plus some electrical engineering that leads into the storage system

At tier 4 you reach endgame mob killing mechanics and materializers/turrets which require you to dump a massive amount of materials

At tier 5 I just count the fact that you can add every single mob type that if spawn/kill right doesn't damage the farm in any scenario, is easily expandable, and requires the largest amount of expensive resource known to man
basically, I made tier 4 and 5 up, you can sum it up to 3

Modified by Me and @Alpogu
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Important side note here:
-Scarab’s death explosion can still happen time to time but on a rare occasion, make sure to check the desert area once in a while
-salvage and repair stations can quickly scraps the unwanted equipments and you can dump their material in a collection chest on top to avoid clogging the storage
-the farm’s efficiency is too much and you might experience lag due to a 1 second clock, you can switch it out to a standard 2 seconds clock if needed

papainkccveteran
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This mob farm is incredibly efficient, great job to you and your team for creating such an amazing setup, and that deserves a lot of subscribers! Watching it in action is mind-boggling, but well done!

Mm-busz
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Now...its just the matter of building it.

dahmanmc
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Ya know something is good when the server is dying 😂

BLIX.