[Genshin Modding] Episode 2 - Your First Character! (Tutorial)

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Heya! First off, I wanna apologize for the inconsistent cuts, I had a bit of trouble with getting out of my words haha. I'm trying to improve on it, but hey English isn't my first language. Anyways, thanks for watching!
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I'm Murren, and I mod Men. In this series I will explain all I know about genshin modding, so you will be able to do it too!
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Important links:
Download GIMI:
Download GIMI assets:
Download Genshin Character Armatures / Bone Rigs:
AGMG Discord:
AGMMG Discord:
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My Links:
Gamebanana:
Tiktok:
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To chat with the community, learn about modding, and make your own mod requests, join the official AGMG discord server!
For a smaller server focused more on modding the male characters, you can join AGMMG!
For more mods, check out my Gamebanana profile!
My commissions are also open if you want a specific design to be made. For that you can contact me on Discord, Murren#0001.
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Tags (ignore)
genshin impact mod modding GI GIMI 3dmigoto blender teyvataether archon skin
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As someone who used blender alot already, seeing that the bones are all just numbers acending hurts me immensly

ceepert
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A VERY USEFUL VIDEO TUTORIAL, THANK YOU SO MUCH FOR TAKING THE TIME FOR THIS, HOPEFULLY WE HAVE MORE DETAILED VIDEOS ABOUT GENSHIN MODDING. AGAIN, THANK YOU SO SO MUCH!

qhuyfoto
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these are great!!! can't wait to see the more advanced character modding tutorials

quenso_ssb
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I'm new to modding. Your tutorial is by far the clearest and easiest to follow through! Thank you so much 😍

chongengao
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Tutorial completed 100%, thank you very much for the video, an excellent explanation taking care of all the details, easy to understand while explaining, everything very good, 10/10!!!

nicocabrera
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To merge vertices manually, it is more fast to use the Snap Tool at vertices mode and activate the "Auto Merge Vertices" option close to the Mirror modes. Hopefully helps anyone.

Mango-gt
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Thank you so much. As a beginner in modding and blender, this helps a lot.

Hernadzz
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Thank you so much! i've been scrolling a LOT to find tutorial like this instead of just modding using other people's mod. I really want to make myself my OC to be able used in-game. TwT) If i may, i want to ask few question:

1. Let's say genshin already have a model which construct (armature/object locations/or shapes) that is similar with the character i want to make, is it better to use the base from that similar character, or better to make it from 0 just using the base body provided?

2. Is it possible to merge parts from other models to the character created? Let's say i added some accessories for the character, but, the character that i pick to be changed into my character doesn't have that part.
[ex. suppose my character will change xingqiu in game, but i made acc like kazuha's scarf for them]
Will it crash? will the acc just be rigid even if i put some weight on the object? or will it be fine?

3. How to deal with visions? I mean, vision is active object that can glow. Suppose my character vision is located exactly like the base character i used, will it go error if i move the object to another place? Or it has it way to activate so it doesn't matter even if i do it on model from 0 (?)

Thank you very much, sorry if i was asking too much T_T/\)

kade
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Hi sorry to bother you. First and foremost you are an amazing teacher 👏 👏. I was wondering 🤔 where I'd be able to find dehya bones rig. I wasn't able to find it in the GI Bone by zeroruka. Thnaks

simple
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How do I replace a hair? I tried but the hair doesn't appear in the game.

Nana-kkxg
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Thank you very much, I got problem on selecting and sculpting since never use blender before, this solve it.

sudozaxcdyuukishio
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How you make a custom body though? Removing like the stomach or chest area and its transparent, do you just form a new body or is there a way to replicate?

jaxondrawss
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hey ty for this am still trying to get used to blender tools was just wondering would u be willing to upload in the future about Hazeker's blend files over other characters, they don't seem to be the same as importing through frame analysis dump since they arent originally from 3dMigoto

galactaknight
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Hello, thanks for the great tutorial! I do have a question:
- Whenever I delete the vertices, although the vertices are gone, the objects still remain there undeleted even though it now has no more vertices, do you know how to possibly fix this? Thanks.

atthespeedbeyondlight
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Could you make a tutorial on how to export the character and turn it into an actual mod? I've been trying to wrap my head around this for 2 hours now and I can't manage to get the export as mod folder to work...

bakhurr
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Your video is very helpful! but I was wondering, are there any other bones repositories? I didn't find the character I wanted to mod in GI-Bones

administer
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Thanks for the video, can you do a video about how to weight clothes that the original character mesh does not have?

lagr
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I'm sorry im think im the only one not understanding anything :'( i'm stuck at the part where my character model is just grey i dont know what to do

Iris-ncbn
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Can you upload a video that shows how to model swap? Like Replacing Amber with Lumine for example?

TraceguyRune
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Hello, a question, I know that you taught how to import models from the game, but how do I import models from community mods into Blender?

nicocabrera