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BREAKING the Famicom's LIMITS - The Story of Gimmick!

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This, is the story of Gimmick!, a Famicom title which pushed boundaries in just about every conceivable way - only to be ignored and buried by the company that created it - mainly because it came to market just a little too late.
It’s a story of creativity run-wild in a mad dash to test the very limits of graphics, sound design, difficulty, and even of the Famicom hardware itself, and it would end in the creation of yet another one of the console’s most sought-after, and yet most misunderstood titles.
Fortunately, there’s a happy ending to this one, but there’s a lot to cover before we get there.
Research for this video came from the following interviews and articles:
Masashi Kageyama Shmupulations Interview
GlitterBerri Interview Translation
Hardcore Gaming 101 Summary:
Famicom World Forum
Special Thanks to Guest Voice Talent:
Kris @GameDadShow
Jay @SquarePegs
John @JohnRiggs
Thanks also to @clearrivergames and @BitwaveGames for providing a review code for Gimmick! 2.
Follow on Twitter:
It’s a story of creativity run-wild in a mad dash to test the very limits of graphics, sound design, difficulty, and even of the Famicom hardware itself, and it would end in the creation of yet another one of the console’s most sought-after, and yet most misunderstood titles.
Fortunately, there’s a happy ending to this one, but there’s a lot to cover before we get there.
Research for this video came from the following interviews and articles:
Masashi Kageyama Shmupulations Interview
GlitterBerri Interview Translation
Hardcore Gaming 101 Summary:
Famicom World Forum
Special Thanks to Guest Voice Talent:
Kris @GameDadShow
Jay @SquarePegs
John @JohnRiggs
Thanks also to @clearrivergames and @BitwaveGames for providing a review code for Gimmick! 2.
Follow on Twitter:
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