Dr. Strange Shield Ring using Unity Particle Systems (VFX)

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Just working on a new exciting project ... A set of Particle Systems to create Dr. Strange Shield.

The background music is from soundtrack of the movie, from here:
Hi-Finesse - Dystopia (Full Version) ("Doctor Strange" Trailer Music)
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there is a slight offset rotation when I make one particle rotate in the opposite direction, What didi you do for rotation to be still regardless whether is positive or negative?

moonman
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Can you put a tutorial to make this ??

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