Zoomtopia Recap

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The Zoom Team is back after an eventful Zoomtopia to talk about the latest developments just released for Zoomtopia! They will be fielding questions about the Zoomtopia production including the Unreal Engine implementation for the show.

Andy Carluccio (Head of Client Innovation)
Jonathan Kokotajlo (Innovation Technical Program Manager)
Sam Kokajko (Event Services Manager)

4 47 Offset
00:00 Start

59:54 **** Zoomtopia Recap ****
01:29:45 What was the spc's on the Unreal machine used at Zoomtopia - Proc, RAM, I/O cand Graphics...
01:31:05 Was there any type of “dump button” or broadcast delay built into the system in case someone in the gallery decided to be inappropriate during the keynote?
01:33:08 What is the most effective path to learn to build a "minimum viable product" in Unreal Engine for production use?
01:34:42 Is there a Timeline for the Release of the Unrealengine Preset ?
01:35:04 What steps did you take to help the remote and venue audience interact with the presenters and each other?
01:38:16 Was the Zoom Room Pro A/V solution in the pipeline for the Keynote?
01:39:18 How do you keep the UI from appearing on the Decklink output?
01:41:08 For the Pro A/V rig that was showcased at Zoomtopia Recap - how can we get spec on gear, and is/are Zoom ready, willing and able to build out this infrastructure? Want/Need is real
01:41:58 given that DaVinci Resolve, Unreal Engine both with hardware (GPU) acceleration all works fine on my Ryzen based Linux PC were any of your test machines using Linux ?
01:42:47 How many operators were there? - not counting those who were moderating meetings and how might it scale in operation since the hardware requirements have been reduced?
01:43:37 When you talk about a "custom user interface," do you mean that the UI elements/code are custom-built and not stock Unreal Engine components?
01:45:34 Can/will/do you guys perform site surveys? There are some screens here to play with and we’d like to talk…
01:46:29 Is Zoom providing sample templates for Unreal Engine users and are you building in olde worlde "tooltips" when mouse/pointers hover over objects etc ?
01:47:42 Where can I find documentation for the Unreal UI editor? (I did the "first hour with Unreal Engine" a while back, but would love to try building UIs.)
01:48:34 Any hints on what you might want to do next with these new tools? Any companies we should follow who are designing for these new tools?
01:49:28 During the event, do you run the show from the Unreal Editor or do you compile it to an executable?
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01:13 What kind of image or video background would you choose to put on a monitor that is out of focus, in your background, similar to what John has behind him?
07:39 Discord doesn't have "starred" or "favorites" to prioritize text channels of interest. Does the panel have tips for easily returning to preferred channels, without enabling notifications for all posts?
11:10 Could we discuss audio mixes for NFL broadcasts? Some networks, run the game sounds so low it doesn't feel like a live event. Others run it so loud its hard to hear the commentators. What do panelists prefer?
16:38 Has anyone worked with Home Assistant or similar open-source home automation tools? I'm starting to use Home Assistant and I'm very impressed.
19:34 If Film belongs to Arri and TV Shows belong to Sony, where does that leave Canon, Red and others? Do you need to have a high end presence to drive sales at lower levels?
28:32 Reality Composer Pro (inside Xcode's Open Developer Tools menu) allows you to reprocess captures from the iOS Reality Composer by selecting File-}New-}New Object Capture Model and dragging in the .objcap from iOS. Thoughts on best quality settings?
29:55 Can you tell if the border always works on the QR code we use? There seems to be a difference between IOS and Android phones.
34:58 Fox Sports will be using a custom-built drone fleet for the 2023 World Series. Have you ever seen custom-built drones used in production instead of an off-the-shelf drone from DJI or another major maker?
39:28 Use an old Apple TV 3 attached to an ATEM as a screensaver/standby slideshow input through iCloud photos. Apple removed that feature. Can no longer log into iCloud. Any work arounds?
40:27 I have 6x Apple TV 4K's throughout my house. They're all set to stay awake and automatically keep tvOS up-to-date, but they never update on their own - I always need to update each of them manually. Any idea what could be causing this or how to fix?
42:30 Just announced the Xreal Air 2 Pro model vr/ar glasses, with a 4' cable, light guard on vr cover, way better spatial audio speaker, red color model, $450 price tag. $450 price tag. Comment [link]
44:52 How would Jonas build OH 3.x "In the Cloud"?
47:03 Has anyone looked at the new Freefly Ember 5k global shutter camera? Looks pretty impressive with very high frame rates and a super 35 sensor. [link]
51:01 What is the Sony X-OCN format?
52:00 Speaking of mixers, I’m looking at my flow8 and I saw the Yamaha ag06mk2 online and wondered did one ripoff the other? Or do they just look like cousins ( like in the show patty duke )?
53:33 My wife ordered the new DJI OSMO Pocket 3. The webpage contradicts itself, saying it "directly connects" w/ the DJI Mic, and has a bundle with a TX. But, the fine print says the Pocket 3 can't directly connect w/o a separate Mic RX. Which is correct?
54:50 Could the OH 2.x (and a future 3.x) platform be retooled as a "enterprise production hub" for an educational institution or corporation? If you built it properly, it could be a game-changer for the education market.
56:02 What is a "House of Worship" budget wireless method to get camera into ATEM?
57:03 Will Vmix 27 Zoom capabilities be available without a subscription? Isn't it disruptive compared to ZoomISO or Zoom Rooms for NDI?
57:44 Followup from Mitchells QR Code Q and Jonas' answer - do you foresee a future like in Minority Report where we have these Apple Glasses but everywhere we look we have QR codes popping up their ads in our HUD ? Hopefully we can switch that off.

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