The Ultimate Beginner's Guide to Road Building in Cities Skylines 2 | UBG #2

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New and Improved for the Economy 2.0 world! If you've just picked up Cities Skylines and are struggling to build a thriving city, I’m here to help!

In this series, I’ll help you build a thriving city, starting with the modest bones of a small town and slowly growing it into a megalopolis! Along the way, we’ll explore the game’s mechanics and I’ll share tips and tricks I’ve learned from my time with the game. I’ll also share how I design cities based upon my experience as a real-life city planner. This is an ongoing series that we’ll also use to explore new DLCs and Content Creator Packs as they are introduced to the game.

In today’s video, we’ll cover a number of topics including: Roadway Hierarchy, Advanced Road Services, Parking, Roundabouts, Super Nodes, Tunnels, Interchanges, and Building on Challenging Terrain. We'll build a TON of transportation infrastructure and attempt to demystify the process of putting it together.

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► Lead Editor: @1C2yt
► Assistant Editor: @CityPlannerPlays

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CHAPTERS

Introduction - 0:00
The Basics of Roadway Hierarchy & Why it is Important - 1:13
Advanced Road Services - 7:03
Parking and Parking Lots- 16:01
Ploppable Roundabouts - 19:36
Custom Roundabouts - 23:06
Super Nodes - 24:15
Tunnels - 27:05
Trumpet Interchange - 31:46
Diamond Interchange - 37:17
Building on Challenging Terrain - 40:49
City Tour - 57:06
Final Thoughts and Off Camera Work - 58:41
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EDIT: After looking through the save with a mod that allows me to change the speed, I can see that roads that I have built are in MPH, roads that came with the map are in KM/H until I modify them. As a result, my discussion of speeds is incorrect, but the principle is the same - the higher the classification, the faster the speed, the more traffic they should attract.


CityPlannerPlays
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No! Why did you do this to me now, I was meant to be going out. Going to have to be an hour late to meeting 😂😂

Kieran_P
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This is seriously a great help. I realized there was a hierarchy but I didn't realize how important it was to follow. I've tended to build mostly highway tunnels under my cities and regular streets only above, because strangely, it kinda works. But it's not optimal.

RuneBrsj-zmvi
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Beginner's Guide? This was more like a road/terraforming master's class. Your best video yet IMO

davislanden
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“It looks like 75% Oak with the other 30% being Alder” - Phil’s builds are so good, he always gives it 105%

joshinio
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I would love to see if there are some district policies that you can use to make the hillside development more exclusive and high end compared to the urban area in the city

Katoho
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I think the mountain neighborhood needs a small group of shops near the bottom. Maybe like a gas station, diner and pharmacy like block before going into the mountain neighborhood.

jeffjets
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Those speed limits seem slow compared to what you tend to encounter irl. I know CS isn’t U.S.-centric but 35kph (~22mph) seems slow for a collector.

chabuhi
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Man. The thought and attention to detail you put in to these videos is spectacular. Only 7 mins in, but naming the roads exactly what they are is chefs kiss. Road hierarchy for dummies of which I am a big dummy. 😅

adrianobaldacci
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My cities always look like a 5 year old designed it with crayon on the wall. Your tutorials are helping me fix that 😂

AnthraxDust
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The lighting starting at 58:44 is stunning. Hard to believe this is a game!

jnewman
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Since the first video came out I was waiting daily for the next episode and when I saw today it came out I ran to the kiosk got myself some snacks prepared a drink and lit a cigar and enjoyed myself very very much. Thank you for this video I love this series!

craftercy
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2 years ago you made me fall in love with City Skylines. After a lot of thinking i decided to fall in love again but with CS 2 thanks to you again. Keep going, greetings from germany. Btw. bugs or small problems/flaws are ok, this game is innovative enough to have fun and to find solutions. Thanks again.

parathion
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I think the speed limits are WAY to slow for the eu standards as major roads are usually 70km/h if high traffic road and 20 - 30km/h for local roads, and for the highway 130km/h and 90km/h for realism sake. It was as usually a great video. 🎉

kinexxona
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That tunnel work was sexy, Phil 😂 It was so satisfying watching the slope tool make the entrances so nice and smooth.

SRCrane
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This has helped me so much! I would love to see a guide focused on how to integrate mass transit (trains, subway and trams specifically) into an existing build like this. As well as how rail should tie into shipping of resources and goods between locations. I find that whenever I try to do it, I always either end up with gridlocked trains, gridlocked roads, or that no one uses any of the lines except for maybe 2 of them.

javelinjoe
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I haven't properly utilised alleys and parking lots...till now. Thanks for the amazing tips!

TheLeveledUpMan
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"Now that we've mastered that..." Wait we have!! I hope you're making a playlist of these because by the time I get to play CS2 I'll have forgotten all this 😂😂

tboneuk
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Me with a console still watching the vid and learning so much and loving it, even tho we will probably never get cities skyline 2, I know they said October of this year but still… feels like we will never get it

sadgamer
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I really have to practice building on hills/mountains, i can learn a lot from that part of the tutorial. Now a lot of practice.

DaMook