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Foundry VTT, Creating an Adventure with the Modular Town System Part 1: The First Town Scene
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Hey Everyone, Zephyr here with a series on creating an adventure using the Baileywiki Modular Town System.
In this series, we'll go through creating a multi-scene town complete with NPC's, combat encounters, and a small quest line, complete with boss battle.
Part 1 is all about setting up the base for our multi-scene town, including the first scene that the party will enter. We'll go through the process of linking it to an existing scene, creating terrain, placing buildings and clutter, sound design, adding NPC's, and setting up some Quick Encounters.
I hope you enjoy and that it helps you level up your DM prep.
SETUP GUIDE:
MODULAR SYSTEM GUIDE
Featured Links:
Timestamps:
00:00 Intro
00:38 Initial Scene Setup
02:22 Adding Terrain and Paths
03:38 Placing Modular Buildings
05:28 Adding Greenery and Clutter
08:02 Testing and Tweaks
09:22 Adding Water Wading Sounds to the Pool
09:42 Adding and Testing Ambient Sounds
10:47 Adding a Modular Basement as a Levels Enabled Basement
13:30 Creating NPCs with Randomized Names and Tokens
15:34 Creating Quick Encounters for NPCs and Enemies
17:54 Final Thoughts
In this series, we'll go through creating a multi-scene town complete with NPC's, combat encounters, and a small quest line, complete with boss battle.
Part 1 is all about setting up the base for our multi-scene town, including the first scene that the party will enter. We'll go through the process of linking it to an existing scene, creating terrain, placing buildings and clutter, sound design, adding NPC's, and setting up some Quick Encounters.
I hope you enjoy and that it helps you level up your DM prep.
SETUP GUIDE:
MODULAR SYSTEM GUIDE
Featured Links:
Timestamps:
00:00 Intro
00:38 Initial Scene Setup
02:22 Adding Terrain and Paths
03:38 Placing Modular Buildings
05:28 Adding Greenery and Clutter
08:02 Testing and Tweaks
09:22 Adding Water Wading Sounds to the Pool
09:42 Adding and Testing Ambient Sounds
10:47 Adding a Modular Basement as a Levels Enabled Basement
13:30 Creating NPCs with Randomized Names and Tokens
15:34 Creating Quick Encounters for NPCs and Enemies
17:54 Final Thoughts
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