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How to use source control in Unreal Engine 5.3 with GitHub
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Learn how to use source control (or revision control) in Unreal Engine 5.3 projects with GitHub and Anchorpoint. This tutorial covers everything from setting up GitHub accounts, managing storage, to pushing Unreal Engine projects to GitHub using Anchorpoint. Learn the benefits of source control, including team collaboration, file backup, and the freedom to experiment with your project without fear of breaking it. Whether you're new to source control or looking to improve your workflow, this video provides step-by-step guidance to make your development process smoother and more collaborative.
Unreal Engine assets used in this video: "Edith Finch: Cannery and LowPoly Kingdom" from the Epic Games store
00:00 Intro
01:03 Setting up GitHub
02:37 Setting up Anchorpoint
03:10 Creating a repository
04:53 Pushing files to GitHub
05:14 The Git integration in Unreal Engine
06:42 Using one file per actor in Unreal Engine
08:24 Collaborating in a team
09:17 What your team member needs to do
#github #unrealengine5 #ue5 #gamedevelopment #git #versioncontrol
Unreal Engine assets used in this video: "Edith Finch: Cannery and LowPoly Kingdom" from the Epic Games store
00:00 Intro
01:03 Setting up GitHub
02:37 Setting up Anchorpoint
03:10 Creating a repository
04:53 Pushing files to GitHub
05:14 The Git integration in Unreal Engine
06:42 Using one file per actor in Unreal Engine
08:24 Collaborating in a team
09:17 What your team member needs to do
#github #unrealengine5 #ue5 #gamedevelopment #git #versioncontrol
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