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Making Pong in SFML and C++ | SPEED CODING | Tom Scott

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In prep for next semester, I decided it would be fun to make Pong in pure C++, using the SFML graphics library. I have never used SFML before, so was constantly looking at the documentation. I am pretty happy with how it turned out though!
Total dev time: 4 hours 57 minutes.
Total dev time: 4 hours 57 minutes.