One Piece FighterZ - Build the Roster

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Dragon Ball Fighterz was super successful, and it's final season of DLC has come out, so what's next? Most people want a sequel, but what if the Fighterz name grew beyond just one franchise? Check out our ideas today on Build the Roster.

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0:00 - Intro
1:14 - Dragon Ball Fighterz 2?
4:55 - Going Beyond Dragon Ball
7:55 - Roster Size and Play Style
13:00 - The Roster
50:12 - DLC
51:08 - Season 1
56:24 - Season 2
1:02:26 - Season 3
1:09:05 - Conclusion
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“Crocodile is the first Warlord we meet”
Mihawk: [glares disapprovingly]

voydcat
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i would like "old generation dlc" With characters like Oden, Whitebeard, Roger, Garp, Rayleigh, or Sengoku.

smashOsmash
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My idea for how Mihawk is that he only uses the big sword for his supers. All of his normals and specials are just using the dinky little knife that he fought Zoro with. He has short reach, but is very mobile, can build meter quickly, and his supers all do insane damage.

On defeat he does the Slayer thing where he's not KOed, he just lies there and looks mildly impressed with you

samfivedot
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An idea for sanji, when fighting a female character his moveset changes from black leg to "love struck" mode, an entirely cosmetic change where he doesnt hit a female oponent but inflicts "cringe damage" from his proposals and declarations of love

jinglejangle
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For a potential Season 4:
-Shanks (Remaining Yonko that has played a huge part on the story from the very beginning)
-Big Mom (Remaining Main Antagonist Post timeskip that had yet to appear in the game)
-Borsalino (Remaining Vice Admiral Marine and part of the Triumvirate with Kuzan and Akainu)
-King (Kaido’s Second in command and Right Hand whom gave Zoro one hell of a fight)
-Ivankov (A leader and founder of the Revolutionaries alongside Dragon, and helped Luffy and Sanji)
-Uta (The latest villain of the anniversary film Red, Shanks’ daughter AND Luffy’s Childhood Friend)

pedrojosebellobelen
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Thorgi: Doesn't spoil Ace's death, which happened over a decade ago.

Also Thorgi: Spoils Yamato's devil fruit, Robin's Demonio Fleur, and Kid's awakening, which the anime hasn't even covered yet.


Regardless, I love the idea for this game.

memekingDthird
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Quick correction: Blackbeard's power isn't necessarily to steal devil fruits on the fly, but to shut them off when a user comes in contact with him. So, I would say his special gimmick could be shutting off the drive button of his opponent. Extremely powerful, but with some ArcSys magic they could probably make it work. Maybe, not only is he slow, but he inherently suffers more hitstun than the average character does (lore-wise, he's able to take damage, but it hurts like hell and he doesn't have logia invulnerability; you could probably capture the same feel with a health reduction, but hitstun is more unique).

theprofessor
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I'm not sure if you're aware of this, but DragonBall FighterZ was heavily based off DBZ: Extreme Butoden, a 3DS fighting game that was made by the same team. Extreme Butoden had a sister game, only released in Japan. That game was One Piece: Great Pirate Colluseum. It was basically Extreme Butoden, but with slightly different mechanics and One Piece characters. In fact, the games ran on the same engine, and were so similar that you could actually cross play Extreme Butoden with Great Pirate Colluseum. Yeah thats right, One Piece VS DBZ developed by ASW is technically already a thing.

So the idea of a One Piece FighterZ already has a bit of a foundation. We can just examine how Extreme Butoden changed in the transition to its spiritual successor, DBFZ, and apply similar logic to Great Pirate Colluseum.

TheProgenitor
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I feel like not having Kizaru is a big mistake. I could do without Kinemon or Hody Jones tbh, I'd even take Arlong over Hody.

MrMister
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Points I appreciate here:
- Including all the Straw Hats. I know this feels like a given, but some games (mostly crossovers) have included non-Straw Hat allies over the crew, which just feels wrong to me. The most egregious was probably J-Stars, which had Ace and Hancock but only Luffy as far as Straw Hats go
- The Nami fighting style is really interesting and fits her really well!
- No multiple versions of the same characters! It annoyed me in Fighterz that we had multiple Goku forms, some blatantly just power-ups that should be exactly the same but stronger
- Great ideas for all the fighting styles! Some really creative ones, I especially liked Nami, Franky and Buggy's gimmicks

andco
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As someone that loves one piece dragon ball fighterz and this channel I'm hyped for this vid

jadonw
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I really think Big Mom could/should replace Hody ( I mean COME ON she's a Yonko ) and have the same/similar mechanics . Her ability is to manipulate souls by either stealing the souls of people who fear her ( take a super level if the enemy's HP is a certain % below hers ) or consume her own soul/lifespan to make herself stronger ( the blue health consuming ability Thorgi gave to Hody )

AlexT
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Honestly, I feel like Bon Clay would be cool, kinda like a makeshift character like Double from Skullgirls. Or make him a random select option like twelve in sfv (he can change his physique as well).

Clownbelt-us
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I know he isn't very popular, but Gecko Moria almost feels like he was made to be a puppet fighter for a fighting game. He fights with his immortal shapeshifting doppelgänger shadow with whom he can switch places at will and he could also summon zombies.

altermann
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I feel like Kizaru, Magellan, and Rayleigh would all be great characters to include, particularly over some of your picks like Hody and the movie villains. Also for the Sanji not hitting women thing, a good solution would be that when he fights a female character, the pre and post battle cinematic shows that it is in fact Bon Clay that was fighting, just using Sanji's face. This would also make sense because when they fought in Alabasta it showed their fighting styles were similar, and Sanji also trained at the Kamabaka kingdom (idk if I spelled that right), where the people/person Bon Clay looked up to were from

alemations
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I was originally into having a DBZ FighterZ sequel. But you completely convinced me how cool it would be if FighterZ focused on a different anime series with each installment

CoOlKyUbI
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Another idea for Sanji:
*He has a “I NEED LADY!!!” moveset.*
His moves still do damage but it does no visible damage while the HP bar falls. He also probably has a completely different moveset than his normal kicks. And let’s just say if you finish off a female opponent with “I NEED LADY!!!” then instead of the female opponent getting KO’d they’re done with his shit and go away.

I’d love to see the ultimate be the something to do with the nosebleed incident on Fishman Island. I’m not completely sure on how it would work but just a reference to it would be fine in the ultimate.


Edit: Oh, and Boa does 2x damage to Sanji but due to her beauty, Sanji does 2x damage back.

auraemerald
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I would save Ace and Yamato for the the very 1st DLC, especially since it works story-wise. I would instead put Sabo and Enel in their spots. Ace and Sabo could still play very differently from each other despite having the same powers, and then Enel being one of the best villains in the series.

berserkangel
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I think instead of the clone thing Sanji should have different heart shaped animations like in Jump Force and let them do damage because it grosses the girls out or smth. Chopper could be like Android 16 and have a kung fu point super and a stronger Monster point super where he loses health.

Saiyagami
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That whole time 40:40 he was talking about how unique it is for buggy to be a puppet fighter who disconnects parts of his body and how there isn't anything else like him, I was thinking of Ms Fortune from skullgirls.

ikatulo_yt