FragPunk | Ray Tracing, DLSS 3, and Reflex Announce Video

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From day-one, FragPunk players can maximize performance with NVIDIA DLSS 3, make gameplay more responsive with NVIDIA Reflex, and activate ray-tracing for eye popping effects.

FragPunk is a new fast paced 5v5 hero based first person shooter featuring powerup cards that bend the rules of combat!

Subscribe to @NVIDIAGeForce today!

#DLSS3
#NVIDIAReflex
#RTX
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Well that looks surprisingly colorful and fun.

domagojbelic
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The rtx on/off parts at the start confuse me, is the floor really wet. It looks SUPER reflective. When the rtx off it looks like it's a stone floor. Seems a bit overdone to me. Strong reflections for the sake of reflections, what does the rest of you feel?

daunted
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I like the environments being a blend of ancient and science-fiction. Makes call outs quicker to understand.

JonoFunk
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I love the art direction of this game. Truly going to pop on my Odyssey monitor

BToastyBro
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PLEASE RELEASE IT ON GEFORCE NOW ON LAUNCH!!!! PLS!

dr_hamudi
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This game is decent. Very unique fps. Can't wait for this to be fully released. 🎉

ExtigyDomain
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So looking forward to this. unfortunately its not coming to ps5. But my PC can handle

woozie_tv
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some of the RT in games lol dont make sense when it comes to floor reflections.. some are over done.

araya
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putting raytracing on a competitive pvp shooter is like one of the stupidest idea ever

FdPros
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87 fps with no DLSS, and 216 hz with DLSS 3, which is 108 fps.

So, DLSS 2 (upscaler) is adding 21fps, reducing input lag by 2.2 ms.

Then DLSS 3 (frame gen) is adding at least 4.6ms (half of one frame at 108 fps) of input lag.

Better to stick with DLSS 2 or even leave it off entirely, rather than enable DLSS 3, according to Nvidia’s own figures.

nickgovier
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