GMG Reviews - FREAKZ by Osprey Games

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FREAKZ is a quick and dirty miniature agnostic game of gonzo post-apocalyptic action. Take control of a small team of FREAKZ, resist or give in to the urge to graft insane Artifactz to yourself and risk turning into a CRONENBERG (MORTY). Let's check it out.

Thanks to Osprey for the complimentary copy of the book to review.

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Hey Ash, designer Wheels here! Thanks so much taking a look at the game and if you give it a go I hope you have a blast with it. Just to clarify one thing you mentioned: Each higher tier of dictatez unlocks after two have been activated in the previous tier, so you actually only need a minimum of 6 before you can take the final Dictate and start the final scenario. I wanted the campaigns to be as open ended as possible so that people can either blast through to the end in quick successive games or play for long epic affairs with fully upgraded squads and fully customised dictates by the time you end the game. My hope is the game does well enough that Osprey commission some campaign books where I can have more tailored/bespoke sets of scenarios that lead into eachother and you could grab one that was as short or long as you like, or potentially have a system that lets you stretch or truncate the amount of things you do in that book based on your needs.

Really appreciate you taking the time to check the game out, and if anyone has any questions about it feel free to ask me here!

justfunshow
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Would love to see you play it, Ash! Thanks for the review.

MrLeviathank
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This has really strong vibes of Gamma World proto 4th ed.

torymiddlebrooks
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I'm excited about this one.
Paint whatever miniatures I deem apt without obsessing about loadouts and notional "strategies", get stuck in for some seat of the pants, high risk/reward, high hilarity gaming I hope.

cheetor_shobox
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Strong Gamma World vibes. This is the kind of game that is created for kitbashers.

Also, hoping you'll review Endless Horrors From Between The Stars

timothyyoung
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I would love to see a battle report for this 😁

littleappocolypse
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Sounds like something that would also easily adapt in cults fighting for the favor of four gods that tend to also turn you into some kind of brood if you mutate too much.

senti
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Hell yeah, looks like a lot of absurd fun.

Hundmathr
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I find it interesting that Osprey has dedicated two hardcover books (The Doomed being the other) to rules light (with measureless movement no less) skirmish games by authors who appear to more associated with RPGs. Do they think there's an untapped market out there that's afraid of measuring movement? I appreciate the innovation but it seems like a weird allocation of resources.

BetaRayBill
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This is interesting, I’m wondering if the variety and non-permanence of the Artefactz isn’t a bit counter to the quick/rules-light game design. I feel like I would constantly be checking which abilities my models or my opponents models have to know what I should decide to do.

coryschrock