Game Dev Mistakes that DESTROY Your Game

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These beginner game dev mistakes can DESTROY your indie game....and it's better to fix them sooner rather than later.

Don't settle for low wishlists, low Steam traffic, and low sales. With some simple adjustments, your game can reach new levels of awesome, become a better gamedev, and bring in more devoted gamers.

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#gamedev #gamedevelopment #gamedesign
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Did you catch all the Holiday movie references?

Happy Holidays everyone!

stayathomedev
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Feature creeps huge. I completed Muck yesterday - very tight concept resulting in a fun experience, simple. Compared to Craftopia which is and more.. still an incredible game technically but it's just EXHAUSTING

NathanJEllerton
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That's why I love my friends,
any time I show them anything they tell me it's shit.

SimonSlav-GameMakingJourney
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Cannot wait to see this channel shoot past 100k! You know that rare point on youtube when you come across a new channel (4 months at the time of writing) and instantly you're like "Wow how hasn't anyone found this person yet" but then of course they've just started... These videos are just so well done!

rungeon
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Good advice. Focus on gameplay
Start testing early
Test often
Avoid feature creep.

ProjectShinkai
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yeah feature creep is the bane of my existence XD

blindedjourneyman
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The Thomas Brush bit made me laugh out loud 😂

ThomasStewartDev
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The first one is good, but, I'd say it depends a bit on what you are trying to do. If you are searching for a unique visual representation, then the rendering style and asset pipeline should come early, rather than late. It doesn't mean that all assets need to be polished or even finished, etc, but if you have the pipeline in place, it might affect all other considerations, so better get it done sooner than later. Maybe.

ookamiueru
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This is gold, seriously I LOVED this video. So creative and you have this great dry sense of humor (that's a compliment)

sasquatchbgames
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how to fix your game: create another game (repeat the cycle)

anyway, this channel is really underrated

foreignnatta
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Very cool video, this channel is soooo underrated.

Keep on making these great videos!

xsticcydev
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you probably already know this, but this video was featured on Code Monkey, congrats

ytubeanon
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I'll be honest I disagree heavily with your first point for a few reasons.

The big one for me is that, gameplay doesn't get wishlists, what your gameplay looks like does. If you want to start building wishlists early, getting some visuals and polish down early just too make sure your steam page is up early and looks good can be worth it. There are some games with amazing gameplay that don't get wishlists or sales because the visuals don't sell the gameplay. And when getting a steam page up *early* is so important, spending some time to make sure it's set up nice is not bad at all.

The other half of that is that having early visuals can do 2 additional things. Keep you Motivated and ground a games themes. Solo dev is a journey of self motivation and discipline, and it can be very discouraging to play something grey and lifeless for too long. Not doing any art can kill a project just as much as doing too much I'm that sense.

Plus, needing to redo art isn't a reason to wait on it till the end. Art like many other aspects of the design if a game is iterative, you will be making it over and over again to get better results, whether you do this early or later. But if you space out the art reworks your getting more time to feel out how a particular style or asset looks for a good length.

Regardless with my issues on this point the video is well made, great work on it.

ilPrinni
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Power creep is always more fun than feature creep I guess lol

RaidenKaiser
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The room is dark and full of artificial lighting; There is not a single ray of sunlight. It is not a good sign of things to come.

KnoxEmDown
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love ur vids, always makes my day better

kvbc
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Your best video yet!
Your channel will grow a lot in 2023.

honzikjdx
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I see a fellow FilmBooth enjoyer! Great video :) Heads up - your avatar might not even be at the point of having wishlists or even a published Steam page, because they probably haven't even finished a single game yet. Great info though and there's clearly tons of work out into this video!

AndrzejGieraltCreative
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I hate when my future self time travels just to stand over my shoulder. Could at least pick up a lottery ticket while you're here. So rude.

reedrehg
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Very fun video! ☺That's great advice.
Oh and... I mean... Godot is Robot right? 😉🤖

darenn-keller
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