Space Engineers BETA performance benchmark and overview ( TEST 1 )

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STAGE 1 : start AT 0:0 RESULTS AT 4:37
STAGE 2 : start AT 4:49 RESULTS AT 10:21
STAGE 3 : start AT 10:30 RESULTS AT 18:47
STAGE 4 : start AT 18:58 RESULTS AT 24:40

So SE finally hit beta and because of that im planning to do a performance review of the game every 3 month until official release of the game and hopefully we will see performance improvement every month because right now performance ant good and I have a very powerful system .
cpu : 4770 K oc
Gpu : gtx 980 ti oc
ram : 12 gb

only speed mod ( large ship up to 400 m/s and small ship up to 460 m/s ) really a good way to push the game .

We have 4 stage and in each stage of the test we take a look at different thing and we let the engine do its thing
1- Environment – close up shoot – small blocks – draw distance – lighting – shadows – grass – trees – large blocks – some effects – low flight
2- Heavy draw distance – high up shots – heavy particle effects – heavy damage models – physics – crash test simple – crash test heavy – heavy lighting – heavy shadows –
3- From earth to space – From space to moon – heavy damage and particle effects – driving
4- Combat – heavy on sim speed – heavy damage and particle - heavy physics calculations

All the ships and creations from steam user

music :Star Citizen Retaliator Music / ✖ Star Citizen » Unofficial Soundtrack / Scientific_Reasoning /teknoaxe / Gunnar Olsen / space engineers ost / Royalty Free Music - 80s Dance Synth Beat

♩♫ Epic and Dramatic Music ♪♬ - Flight Hymn (Copyright and Royalty Free)////////////// Ross Bugden/////////// go sub to him right now

New Frontiers - Ross Bugden

Gravediggers_Ball - teknoaxe
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Nicely done video!
looking forward to see space engineers improve

siemvanengeland
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Have two Orpington05's firing at each other.
If your game survives, the game is optimised :p

EnjoyCocaColaLight