3 Efficient and Easy To Build Intersections in Cities Skylines 2

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3 Efficient and Easy To Build Intersections in Cities Skylines 2

Today we're looking at how to build three efficient and easy intersections in Cities Skylines 2. Prior to unlock the intersections tab.

With this guide you'll be able to build the trumpet intersection, partial clover and standard T-Intersection

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About: Cities: Skylines 2

Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.

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What guides would you like to see next?

TotalXclipse
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Road building options are already quite good in CS2, though i cannot wait for a TMPE to really decide per lane where people can go, frankly, i feel that should have been in the base game. They have some tools, but it's not enough.

gabiballetje
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Nice as always. One thing I would point out (I'm sure someone has already), if you're going for realism, slopes and curves should be much, much smoother. 4%-6% for slopes, 120 degrees for curves. 90 degrees for local traffic, very low speed roads only. The parallel road tool also makes your life easier, try it out. ;)

JeanPaulB
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Really not sure how the decal markings work on the roads, but with the 5 lane around 18:40, the decals don't really use the extra lane provided. I think that the road going over the top should be changes to two separate one ways which join either side to improve the efficiency of the lane maths, unless the decals are just wrong.

jonathanmarsh
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Using the gravel roads is kinda a duh moment for me, as someone who is terrible at making clean looking road ways, this helps alot. Thank you!

timturner
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If only this game had mods so I could download those already premade.

cpypcy
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I'm so glad you play CSL2. CSL2 and Satisfactory are my favorite games. You're videos are helpful and inspiring. You're my muse.

phillipcurrey
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Right from the start -- for what reason U still going deeper while already underneath the crossed Highway? Why using straight and then very tight radius? It will reduce traffic speed.

-SC-Sawada
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For some reason no matter what options i pick for the road when placing, when i lower elevation of the elevated road i get these massive dips into the ground. Even after flattening the land it looks like a roller coaster dip. No idea if its a bug or if it can be solved somehow.

zoidsj
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Thank you! My intersections always look like they are made of drunken noodles.

elfknight
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Very good best I seen an your detail was perfect thank you

paulcorso
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I honestly don't know why the fuck the algorithm hasn't treated you right. Your videos are awesome and well done. I've followed you for years from Factorio. I hope all is well and that you continue with the fantastic content!

CODE-BROWN
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The whole overlapping items thing at 18:40 simply doesn't happen. But the intersections are quite nice.

waltblackadar
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1:09 says he’s doing right hand side drive, immediately seconds later does an overview with left hand side drive 😅

Mirror it! Haha

WeiseGuy
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This is good work. I believe you are trying to reach begginers with these. They do look functional, but they could use a bit of ❤. Work those curves and those ramps to get a much better result.

rtleitao
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Видос топ а интро бомба. Удачи а я пошёл

plingela
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Although they look nice, and by all means are allowed in game, Your intersections are totally unrealistic. Slopes are way too steep and turning angles are too harsh. I would advice to everyone to keep slopes under 5% and if possible turning angles around 120 degrees on fast roads. Simple handmade roundabout above or below motorway (highway) with single lanes to connect work just fine in C:S2 and when placed correctly can be upgraded to higher tier roads if/when needed. No hate here, You do You, just caring for new players wanting to try more realistic approach. Perhaps You can use this idea for Your next video.

supaflytoon
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Stop cutting videos in tutorials. Its hard to follow what you are doing when you cut it. You are also insane for using 1 lane highways, which will generate immense amount of traffic very quickly, its not even worth building.

Commander_Boreale
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Ew, intersection tunnels, rookie move

simearsov
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Great tutorial!

I have been having a hell of a time with train tracks. Two way tracks splitting to oneways specifically. I was attempting to add a train station to one of my industries at the end of the map. I can place a oneway outbound track, but when I attempt a second, to go the other direction on the main track, it immediately disconnectes the other oneway junction. Unable to send trains in both directions inbound or out. I was just trying to copy a T intersection pre-existing on the map. Please do a train track tutorial. I gave up for now. Thankfully city doesnt need them yet.

phillipcurrey