Why Fire Spirits Had to Be REMOVED From Clash Royale...

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The Fire Spirit is such a forgettable card, and not very popular in modern day Clash Royale. And unfortunately for the little guy, that's how it's been for most of his life. But despite that, he's had some of the most interesting and impactful developments any card has ever had, and has made major impacts in previous metas.

Chapters:
=====================================
00:00 Intro
00:45 Fire Spirits are Released!
08:09 2017 - June 2018
11:15 They FINALLY Receive Another Buff
15:14 Fire Spirits Still Aren't Good in 2019
19:02 Fire Spirits Get an Overhaul!
26:16 2022 - Today
30:54 Outro

Music List:
=====================================
Village of Beastlings Day - Octopath Traveler 2
Taswell - C418
Antria's Dance - Edvard Grieg
Haunt Muskie - C418
A Far Cry - Josef Suk
Northern Kremispheres - DKC 3
Los Encinos - Quincas Moreira
Fear Factory - DKC
Concerto in D Major Op. 6 No. 4 - Arcangelo Corelli
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The fire spirit's brothers are resting in exilir heaven with the heal spell

healgamingyt
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One thing I’ve learned from these videos is that logbait players are really whiny whenever anything obstructs their archetype.

Sean-qggg
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"It prevented log bait from pushing high". W fire spirit

person
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Fire Spirit should have been the one who gets an evolution. 2 cycles evolves into the trio Fire Spirits like before.

aresdonachelo
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The single fire spirit that is able to *fully counter* a goblin barrel for two positive elixir trade was really insane and was an extremely sad day for goblin barrel mains

Kyouno
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I want the trio back. They felt so unique, and now are just... eh.

YTDiamondAuto
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At this point I’m willing to bet that this channel could write a 1, 000 page textbook about clash royale

packersfan
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0:50 "a time when new cards were actually added" lmao

lukeprice
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A really big issue the triple fire spirits is that sometimes they would jump onto an enemy that was already going to die from one of their brothers. This came from an issue with the general AI of clash royal where troops will leave an enemy as dead if the finishing attack is already coming its way, but this doesn't count toward an enemy dying from a splash attack. It made the fire spirits far too inconsistent in getting the actual splash that you wanted from them because they would all kill themselves on the same few troops. Changing the card to one fire spirit helped solve this issue.

joegeneric
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Something I find weird too is that in all artworks they clearly have feet and arms, but in-match they wobble around like South Park characters

LiterallyAna
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No way youtube actually recommended a new video this early instead of waiting for days

ethanaurora
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"When a card is prominent in lower ladder but unused in competitive, it wont receive love"
*Literally Evo Wizard Draft Event right now* 💀

PorkShark
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I think it was better when it spawned 3 spirits instead of 1. It actually dealt some decent damage back then

KeremOz
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coming back to the game after like 4 years and seeing the single fire spirit wax like a cold knife in my heart

eh
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virgin log bait user vs chad fire spirit enjoyer

retaliiate
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Fire spirit feels unfinished tbh, all other spirits have a special effect tied to them: freeze, heal, zap, fire spirit is just high damage

Furface_the_thumpie
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Ice Spirit was straight-up better than the fire spirits, and there was nothing they could do to change that if they cost more than one elixir.

gaidencastro
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Supercell try to make spirits balanced (IMPOSSIBLE)

kibble_wibble
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Havent played clash royale for a while but they removed the other two? Thats what made it unique from the other spirits. One froze, one chained lightning, one healed, and one did big damage and had 3 to do even more damage

iluvchess
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I used to send a miner to the tower with a hog rider. They'd think the miner was moving to the hog rider's tower, but actually, I would always send fire spirits along with the miner. Deeply underestimated card

Winter_Fan_