Game of Thrones Card Game LCG by Purge Reviews

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This video is about Game of Thrones Card Game. Game of Thrones the card game is a LCG published by Fantasy Flight Games.

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I agree with you. I live in Orlando and i have been looking for a group of people that would like to play the AGOT LCG (1st edition) I can't seem to convert my play group of friends into playing it.

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If I'd be choosing between a CCG (Collectible Card Game) and a traditional LCG (Live Card Game), I would go for the LCG, if the game is basically the same. I used to play MtG (Magic the Gathering) and a lot of money went into it. Now, on a tighter budget, I don't want to spend loads of cash and just hope for that one card or set of cards. I prefer to know what cards I get and budget for them specifically. I know that LCGs are basically CCGs, but at least they don't pull the random booster-pack trick on you. However! If I could choose for a game that has either no or a limited number of expansions, I would go fot that over both CCGs and LCGs, simply because it's cheaper and you get to experience more games for the same budget.

A game that has an official rules clarification, the size of the manual... Seriously? What were they thinking (or perhaps drinking) when they wrote the rules?
The box should have had a custom insert, with spaces for the card, which should also have left some space for containers like yours. I really like those card containers, by the way.
People all playing (mostly) at the same time is not a mechanism that I like. There are games that do this well, but I like to see what my opponents are doing, so I know what's going on.
The statues, though completely overdone for a game this size, do look nice and might make great components in another game.
The art-work on the cards looks nice, I wouldn't mind seeing more art-work in that style.
It can be hard to find enough people to play games and games that have a large choice in how many players they support (i.e. 2-7) often aren't really good at some of the numbers. I'd like to see games that do properly support large ranges of players (i.e. 2-8) and do all numbers well. But I guess that's wishful thinking.
Tapping and un-tapping card to indicate they were used is such a MtG mechanism, though it's been used loads of time after.

I don't mind games that require you to learn a bit of rules, I've played MtG for a few years as well as Shogun (now: Ikusa) each with a sizable rule-set, one bigger than the other. But many people that I play with these days prefer games that don't take a dozen times to play, before you get the feel of the game. It's hard to get people into a game, when they know that they'll have to invest a few hours over a few weeks to get the feel of the game and then maybe not like it at all.

Good video. Thanks for sharing!

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