Elyon PvE Party Dungeon Short Gameplay

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Here is the first party dungeon encounter in Elyon Online. Nothing special in this boss battle seems pretty straight forward just dodging stuff. Dodging is still tolerable with 200ms. The boss does enrage after awhile so it also becomes a DPS race, if your team doesn't kill it in time it will become immune to all damage and wipe everyone.

Platform: PC MMORPG
Region: South Korea

#Elyon #ElyonOnline #MMORPG

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Man, been so long since I watched Steparu, way back since Blade & Soul came out in Asia
Good to see you again

mohamedab
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I wanted to watch a new years firework bc im in the mood, but it send me i dont know what this is i didnt get disappointed.

emilie
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The walking/running/Jumping character animations look kinda weird and clucky

sanchegrammar
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I mistook the skilltree at the end with some kind of roguelike map layout.
Kinda thought you could choose a dungeon's quirks or paths for a deeper experience.

AzzRushman
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That chiming would drive me insane after about 20 mins

greavesy
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That "ding ding ding" noise, so annoying...

XBPReginleif
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@Steparu I love PvP, but i kinda like PvE a bit more, how much of PvE content is out there? Dungeons? raids? Open world bosses? some PvE activities?

loopymccoy
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A reskinned Tera. Doesn't look bad. I liked Tera alot. Some of the icons look even similar, probably looted from there too.

kortaffel
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It's still in Beta, right? I feel like the animations need some rework.

wasabox
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Seems the dungeons are no harder than normal quest mobs, they were pulling 10-20 mobs at a time. No ones health seems to go down. The boss fight looked graphically impressive but the boss didnt seem to be able to hurt any of the players. Standing in red circles did nothing more then knock people over. There was no need to even look at what mechanics the boss had. Was really sad.

nanfoodles
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you gotta admit tho, their monster designs are pretty good(cept for the boss)

aliens
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Besides the small clunky animation which i will be barely notice during raids and large scale pvp, the game actually looks great. The atmospheric seems nice. I hope the content is fun for raid. I need a nee raid ready mmo to play with my mates.

KazeKumo
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Some of those a animations are insanely clunky and awkward looking for a game in this stage of beta. Hope they polish that a bit. The hair not moving at all is kinda weird looking too.

asteroth
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That clicking on item pickups is annoying af. Is there an option to remove that sound in beta?

campalampin
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Is that a limited skill bar? Honestly can't wait for this to get a western release date, I just hope flying is still a thing though I hear they're scaling it back.

Also hope it gets a console release.

shadowgarra
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reminds me a lot of Tera, the movements, action and design.

gearzdesign
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I went to see gunner gameplay, maybe im seeing wrong but the dodges and some skills look similar to the devil hunter from Lost Ark

Nightmare
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hows the enchanting gear on here? is it as ruthless as black desert? and does most of the mats come from dungeon etc?

Fluxxgamingtv
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It's Blade & Soul 2? :/
Interface, target system, some skills, graphics - everything looks like B&S

segakatakura
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for me this game looks like it started as a top down game at development stage, then they changed their mind and made it 3rd person .... you can see it in all the animations if you look closely, and you can see that's why it's hard to see the telegraphs sometimes . i feel like it's made for top down gameplay .

flou