How to Import and Render 3D Pokémon Models in Blender [2.8 and Beyond]

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Do you want to learn how to use 3D Pokémon models in Blender? If so, then join me for the first part of this tutorial series, where I'll show you how to render a Pokémon themed profile picture/wallpaper with our friend good friend Eevee!
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0:00 Introduction

1:40 Downloading Blender/Pokémon Models

4:44 Importing The Model

7:01 Adjusting The Model's Materials

10:11 Framing Our Render

13:27 Posing The Model

19:26 Creating Our Background

22:00 Smoothing The Model's Shadows

23:47 Lighting Adjustments

26:08 Rendering and Noise

28:42 Final Result

29:34 Fixing Import Problems

33:24 Lightning Round!!
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Download Blender Here:

Get Pokémon Models Here:

Blender's Fundamentals Guide:
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#Pokemon #Blender #Tutorial
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FAQ [If you have a question, check here to see if it has been answered.] :D
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Q: 
"My model's folder won't show up in Blender's import menu."
"The file I downloaded is a .zip file instead of a folder."

A: 
Every Pokémon model you download from TheModelsResource should always download as a .zip file first. .Zip is a data compression format commonly used to package and send files across the internet, and in its current state, will not appear as a selectable object in Blender's import menu. (Think of .zips as a cardboard box. You can't use the thing in the box without opening it first.)

Some computers are set up to unpack the files within .zips automatically when you download them (which is why my model automatically appeared as a folder instead of a .zip at 3:46), but if yours is not set up to do so, you will have to extract your folder from the .zip manually. This can usually be done by right clicking the .zip and pressing extract. Once this has been done, enter Blender, and the model's folder should appear in the import menu properly.

Wiimonkey
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Really appreciate the zooming into where you're doing things. It's a small detail, but it's so useful. Especially when youtube feels like loading videos at 360p

rysea
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Thanks a lot for this mate, blender has been so overwhelming and I didn't want to spend hours making a donut. I've learnt all the basic UI etc, but this really helps me with importing models and making a good image. Subbed and will sure check out your other tuts.

lordboredgaming
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As someone just learning blender, I was disappointed upon learning the newest version made all older tutorials incompatible, and I really want to mess with animating Pokemon on the side. Thank you for creating this! I'll be awaiting the next tutorial, as the eye textures are going to haunt me until then.

fallburyhero
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Since this tutorial showed the eye issue, I may tell you how to fix it.

After importing your model with the issue, do these steps
1. Select model and change to edit mode
2. go to material properties and select the iris texture which is usually the last texture meaning the one at the lowest
3. Click select then make your mouse hover the 3d viewport
4. press delete on your keyboard and select either vertices, edges, or faces

The iris texture has been deleted but you noticed the Pokemon eye texture has no iris, now you have to
1. click eye texture in the material properties
2. click editor type which is the button on the top left below blender logo and file
3. click shader editor and you notice the base color uses an image texture
4. click open image(the folder button) and click the texture with the iris(usually ends with Eye1_Merged.png)

EthanVerGaming
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Very nice, I learned even more things I didn't know! I wish I had this a few months ago... (Highly anticipating the second tutorial!)

CorviknightAnimations
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Im 2 years late but thank you for this awesome and well explained tutorial, exactly what ive been searching for

justsomeguy
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Very nice tutorial! As someone who has literally no experience with Blender or 3d modelling, this was incredibly simple and easy to follow. Subscribing for sure!

osp
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i just watched this because i finally wanted to get started in blender and importing models, and you explained things super well for me, this was very helpful

jackledoggo
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Literally ten seconds after I typed it in, I rewatched the video and found the fix. I had selected the armature, and not the actual Pokémon. Thanks for the video!!

Firelordzuko
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Thank you. Without this video I wouldn’t learn how blender works.

Peaceman-umip
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Thank you so much for explaining it well! I learned a lot and you took it slow. Some people rush, but his tutorial really helped me. 😁 Thanks again!

harlempromisehairston
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im using this for M&L fanart. really good tutorial for more than just pokemon

ekaterinateale
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I didn't use this tutorial for pokemon models, but It was still really useful! Thank you!

lucatriunfo
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Awesome Tutorial! I wasn't aware about certain things like the tris to quads and how to add sub surface the right way. I'll be saving this video for later! Thanks a bunch :DD

FlintK
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6:03 omg!!! How did I not think of that??? I've already pose 4 Pokemon with the small bones method (I have a fix to make them slightly bigger by making the bones shape like a stick, but this is the best solution!!) Again, how did I not know this video even exist???

dicey-bdhh
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Thank you so much. Every video was an older version and I was struggling and I got a notification of your video, posted 16 minutes. You saved my life

greg
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This is a great tutorial, I love how clear and understandable everything is. Thanks!

smf
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Nice, I have been waiting for this tutorial. I already have a way to do it but this will be pretty useful to get better at it. Thanks!

Velcositro
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Thank you for such excellent information!! you made me believe again that I'm capable of understanding 3D modeling

gagabiux