Cyberpunk Hologram Screen - Blender Procedural Shader Tutorial EP.1 (Eevee & Cycles)

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The 1st one of my Blender Tutorial series, in which I will share the procedural node setup to turn any image/video textures into this Hologram display, inspired by the game Cyberpunk 2077.
The blend file is available on my Gumroad if you just want to use the shader straight away:

Please support me by LIKE & SUBSCRIBE, I will be releasing each episode of the tutorials every two weeks until this series finished. In the next episode, I will teach you how to create that hover thrust flame procedurally!

The Cybertruck Robot Gunfight short:

For the Chinese speaking audience, you could go to my BiliBili channel to watch the version with Chinese subtitles:
中文观众欢迎到我的B站官方频道观看中文字幕版

Monitor review video clips from Bijan Jamshidi:
(the man's so cool and he allowed me to use his clips)

Background Music:
Clocks – Smith The Mister (No Copyright Music)

My social links:
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i like the way the ASSET library looks like DOVE or a Whale.

arcadealchemist
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AWESOME, this tutorial help me to complete a project, thanks for all

sebastianhenao
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Thanks for this amazing insight and sharing your process, as a newbie blender user this definitely helped alot.

SamlaleoSingh
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I like how you explain the order of the nodes and that you make clear what each node does.

silviomartinez
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Definitely spot on! Clear, concise, and adds those small details that make everything better. Thanks!

bombboy
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I still can't believe you haven't hit a million subscribers, damn I wish I have a thousand youtube account to support you, and who a those people disliking this video

yoruwood
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This is a great tutorial. Thank you for this because it's exactly what I was trying to figure out how to do for my current project

Eliqzar
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Great tutorial, thank you! Please make more sci-fi or cyberpunk related tutorials in the future as I am a big fan of both and create some sci-fi content myself.

valentineocallaghan
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Best tutorial I’ve seen so far. So much knowledge.

fruitystrebles
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thanks you you talk clearly and you have good explanation great content keep it up man

sleepy_nic
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amazing tutorial! You explained the logic and ideas behind the concept, gave us a preview of how the workflow would be like, explained why and how each parameter would affect the hologram and also provided screen cast and subtitles!

Tysm, this was incredible c:

otrop_suehtam
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Good stuff! Really informative! Please post more :D

martinl
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how come I found such a perfect channel for blender soooo late 😖😖😖😖😖
This is so amazing... and the way you explain things with all ur tips and tricks really helps a lot... Thank you sensei 🙌🙌🙌

animeotaku
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if the layer weigth works the reverse, just put an invert node between mix shader and layer weigth, or change the normal of surface

stoinercraft
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In Blender 2.9+, Adding a monitor angle effect doesn't need a Texture Coordinate Node.

MylarDaleToloMDTTV
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Render seems perfect but saving in transparent rgba png this shader is not coming..one rest of the things appears...Your video is awesome...nice explaining😍😍

nikhilds
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nice onE!! how about the lines being curved? or follow a shape's curve? !! hehe

taviux
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I am amazed :). followed the tutorial and have something working. How do you make your camera movements look so natural?

olablt
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am new to your channel thx for the tutorial

VotechsDigital
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I don't undestand very well the inglesh but bro you explein very well I can follow the video thanks nice tutorial

CorderoCode