Unity Tutorial: Biome based procedural terrain generation - Part 5 (Buildings & stamping features)

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There are a lot of different approaches for procedural terrain generation. In this Advanced Deep Dive I'll show you how to procedurally generate an environment with multiple biomes. This is the fifth part of the series and focuses on spawning buildings and applying feature stamps.

(And thankyou to Glyphic Enigma for the reminder)

If you've got questions add a comment below or send them in for the next Q&A video

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#Unity #Tutorial #GameDev
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In my game project, I've been struggling for a while, with how to keep my biomes unique and different. The thing is, I don't use biomes as part of my generation, as each 'world' in the game, is its own biome. This means that I mostly use perlin, along with some modifiers (Some of those from this tutorial series), to make fairly basic terrains, with different settings depending on the biome. I've known for quite a while that I wanted to use the stamping technique, and now I'm finally here. Your approach with the 'feature stamping' is awesome. There's too few tutorials around the internet like these. It's too bad yours was hard to find. The only reason I found it was because I remembered using some of your previous tutorials, and had a hunch you might have come up with something- Which you did - So kudos to you, both because I remembered you (Means you're doing a good job), and also because this tutorial was awesome, . Tomorrow, I'll be stamping awesome stuff all over my worlds. I love when 'pseudo random' is combined with 'hand-made' stuff.
Anyways- I actually only wanted to pop in and say 'Thank you!' - So sorry for the wall of text - And Thank you 🙂

MKayJay
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Excellent video! but, anyone else hear something strange at 37:10

ParagonFF-lr
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finally come across biome generation tutorial hard to find thankyou couple things im wondering is i know you probs have all the biomes bunched together like that so you can see whats going on is there going to be any future videos about spreading them out a bit more making them bigger ? and how would you go about spawing more complex things in such as mobs like wolves etc i feel like that might be more complicated or not

genjivibes
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Hello there! I am just wondering how would you spawn buildings on specific biomes?

Bibesybeast
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could you make a video on how to make this infinite?

InvisaPotion
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