Tekken 7: Yoshimitsu - Staple Combos

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New combos for Tekken 7. Helpful for new and old players.

Huge thanks go out to: Bamagix, xiKittyx, MisterWonka, Vs3_AL and the whole Tekken community for helping with combos!

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I went ahead and transcribed all the combos he was actually doing in the video, since the vast majority of the notations are flat out wrong.
(DISCLAIMER: I am a bit of a noob, and I do not play Yoshimitsu, but I tested all these combos myself to double check I had them right.)

cd1~1+2 - (KIN)4 - DASH - df1 - 2 - b2, 1~1+2 - (KIN)f2
df2 - f3 - DASH - b2, 1~1+2 - (KIN)f2
ff4, 2 - DASH - df1 - 2 - b2, 1~1+2 - (KIN)f2*
4~3 - uf, N 4 - d2, 1 - DASH - b2, 1~1+2 - (KIN)f2
1+4 - d2, 1 - DASH - b2, 1~1+2 - (KIN)f2
uf3 - 2 - cd2 - DASH - df1 - b2, 1~1+2 - (KIN)f2
FC df1 - df1 - 2 - d2, 1 - DASH - d2, 2, 1

*Counterhit:*
CH ss1 - 2, 1 - DASH - df1 - b2, 1~1+2 - (KIN)f2
CH ss4 - ss - df1 - d2, 1 - DASH - d2, 2, 1
CH FC df4 - cc - df1 - 2, 1 - DASH - b2, 1~1+2 - (KIN)f2*
CH (DGF)4 - DASH - df1 - 2, 1 - d2, 2, 1

*Low parry:*
LP f3 - DASH - df1 - 2 - b2, 1~1+2 (KIN)f2

*Rage:*
4~3 - uf, N 4 - cd2 - DASH - 3~4 - cd1+2 (RD) - ff2:2*
FC df1 - 3~4~u - (DGF)4 - DASH - b1+2 (RA)*

*Wallsplat:*
f4 - W! - bb - df1 - b2, 1
ss4 - W! - d2, 2, 1

* = The only combos that were notated correctly.
It should be noted that for combos ending in d2, 2, 1 the last hit should be slightly delayed or it will not hit. Hope this helps!

lilyfm
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your videos are good, but to be honest you should take this one down. The notations are way off on a lot of the combos and I can see a lot of beginners are confused. Maybe you could re-do it? No hate at all by the way, I am just sure you want to maintain good quality!

SKteknik
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*On the fourth combo **1:02** just to make a slight correction on the input.*
*4~3, u/f, n, 4 d+2 1, b+2 1, 1+2* *(kin)* *f+2*
*and the tailspin notation on some combo is d+2, 3.* *but the correct is d+2 1.*

neontv
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For anyone having trouble in the kincho after the spin move (b1, 2 KIN f2) the main trick is you do one input of the spin move to kincho altogether so it is going to be (b1, 2, 1+2) This way you will automatically enter Kincho when you land and you will now only need to input f2

TheTriangle
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1st and 2 are exchanged unfortunately! Make sure to check that out!

legendaryMihawk
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Really useful stuff, thanks for sharing this, and also thank you a bunch for labeling everything very clearly in full notation and even including a slowmo replay, that's very very much appreciated.
One small thing, after S! df1 you can actually squeeze in an extra jab for a tiny bit of extra damage (:

Keep up the good work dude :D

TofuRabbit
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Some of the notation here is really difficult to follow.
like having unnecessary "S!" screw attack inputs, and stance notation. like it's kinda just understood that something is a screw attack without putting S! there a lot of the time. And things like Yoshi's Kinchou stance in the b+2, 1, 1+2 > b+2 really only needs to be stated once before KIN just gets in the way or becomes confusing. the 1+2 is kind of enough.
There's too much going on that doesn't need to be there. Like for example, you could just notate your "RD" and "RA" as what they actually are; b1+2 and cd1+2. then we don't have to refer to a chart or key to know whats going on.
Not to mention i'm fairly certain that 2nd last wall combo has the wrong notation underneath.
Sorry for the roasting. it just could use some tweaking. there are some decent combos here.

kaidos
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The combo at 4:20 is actually a sample combo and I swear I've tried it like 30 times but I just cannot get the ff2 to connect with him after the spiral. Any tips?

jamescummings
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You really need to remake this video's combo notations. As someone who's new to the game, it's hard to find the missing moves.

-ShiraZen-
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thanks for this!! very helpful! there were some errors for the text of some of the combos but just watching the video helps a lot

seraph
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Hi! thx lot for upload ! just dont understand, in 1st combo when i put df2 it make uppercut with right hand and not with the sword ..

TonyMerguez
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That last attack the dash slash thing in 4:40. What command is that

jmarkl.
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are those the highest damage wall combos? Any ideas of wall combos after a launcher? thanks!

yefimk
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It seems in some combos you put d/f+1, 2 as the notation when it should be d/f+1 2, the difference being that follow up b+1 connects after d/f+1 2 but not the other.

SyckestBlah
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Is there a reason which i dont know in that: uf3, 2, cd2, S!, b2, 1+2 KIN f2, i should go all that trouble when i can replace 2, cd2, b2 with simple 3, 3, 3 and end up with same damage output? :D

amanikouakou
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so how the combis work is you continue the combo when the opponent hits the ground and you combo off of them mid frame?

thefishx
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nice video and thanks a lot for the little guide, it really helps a lot. keep up the good work.

FormidableGamer
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Any tips on how to hit the d2, 2, 1 after the screw I hit the 2, 2 but my opponent is too high into the air to hit the 1

BHACraftman
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Hello im fairly new to tekken and i wanted to pick up Yoshimitsu.
I just cant get the combo ender to work; b2, 1~1+2 KIN f2.
After b2, 1 i cant get into the stance fast enough to use f2 to finish it is there a trick to it ?

backvergnuegen
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Hey könntest du die Tastenkombinationen einblenden ( z.B. Dreieck, Kreis, Viereck..[Als Symbole] einblenden).
Wäre nett, weil ich Tekken eben gekauft habe:)

Johnny-zyij