DBFZ - Bardock safejump/mixup setup similar to Go1's Cell safejump

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So yeah, I mostly explain how it works in the video, but the quick rundown is that you gotta use up your smash property in a combo, then somehow land an autocombo, and follow it up with an air autocombo into an airdash. It works exactly the same way the Cell perfect attack into airdash safejump works, and even the timing on the airdash j.h is similarly hard to react to, if not even harder.
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Really good but what if they tech up instead of back?

davybee
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pretty good setup, seems to cover up/back. however midscreen forward tech -> 5L will hit you, and in the corner its not a safejump (at least with doing moves right away, maybe some manual timing)

MrGizmo
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Can you explain a bit more how to get the corner timing right? I know you explain in the video but it's just not making total sense and i'm noticing there's a much bigger delay during my attempts and lots of time for opponents to escape. You say we need to delay the medium kicks, does that mean once in the air after the superdash do LL(delay)L ? Or are you actually using LM(2)H?

SkepticHeathen
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Did you test vs reversals and level 3?

SaGe.