Warhammer Diskwars - Shut Up & Sit Down Review

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First published on June 6, 2014.
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I'm glad someone else realizes that the parallelogram is just inherently funny

mistertea
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the game is discontinued, fantasy flight and gamesworkshop had a falling out (short version of the story)

joshefbird
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So if this is Quinns from the future... but it's an old video... is this Quinns from the now?

DrMcFly
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To any watching this in the future... this game is amazing when you follow the rules. There is nothing wrong with randomness mixed with determinate outcomes. In fact, Summoner Wars is even maddeningly mixed in this regard. Quinns is off his rocker on this one folks. Normally he's firmly on his rocker. This time he's off his rocker. Or maybe his Granny's rocker if he doesn't own a rocker. Regardless, you're welcome for saving you from this review. Buy this game. It is firmly on its Granny's rocker.

ericegan
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I have a question.... is it (or rather will it be) a rebellion of normal robots, the act of which is sexy, or is it a rebellion of sexy robots? Your answer will affect my battle preparations.

SamKimpton
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I think mixing deterministic melee and magic with random ranged combat is perfectly fine.

IslanKleinknecht
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Parallelogram he said!
It's this kind of imagination geometry that made me subscribe to internet to begin with.

Monkeyshaman
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Hilarious, as usual!
If it makes you feel any better, our group just spent hours last weekend playing it wrong exactly the way you did. So unintuitive to keep cycling all your cards and playing all your units in a the first phase before moving in to the next phase. But it’s SO much better that way.
Once we did that, the game felt epic and not nearly as restrained as you mentioned.

CharlieCleveland
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3:05 Hoot man. *in the most scottish way I cannae fink*

effigytormented
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Does change the game slightly. If by slightly you mean, totally. Also ranged units being a problem because they make ranged attacks? What about cover? Line of sight? Using the range units to tie up activations of faster units so that they’re dealt with? There’s a lot going on with this game and in my opinion you missed all those subtleties. But there you go, the game got culled in true FFG tradition anyway, but it remains one of my favourites. Entertaining but wrong review imho 😅

TabletopUpgradesLeanJourney
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Thumbs up for the shout out to Infinity. Cinematic skirmish done right!

xraytheman
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At the end, about the Tantive IV, while I tend to pronounce it the same way you do, apparently it's supposed to be "Tan - ti - Vee" (even according to Wookieepedia).

"Tantive" is apparently an old English word that means "to gallop at full speed."

carlwahlstrom
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What does the addendum say? The website doesn't work on my phone.

LightPink
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Holy cow, did Quinns just stop himself from putting a board game component in his mouth!?!?!

aaronfirewing
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Just found for super discount online... Still haven't opened, but for 70% off, decided it was worth the risk

GopherJoe
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I love that the older reviews are landing in YouTube BUT I am finding games I missed that are now out of print dang it!

carpemkarzi
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Are you just eating spoonfuls of gravy granules? I'm glad I'm not the only one who does that.

davidwit
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I thought the numbers on the command cards was SUPPOSED to be how many units moved that turn...

headphonecatty
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Haha, During half of the first half of this review I ordered this game on Amazon then during half of the second half I quickly and summarily canceled it. Perhaps I should wait for your beginning of the end rather then the end of the beginning to quote the great

chrismiller
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Sounds a lot like what you're actually struggling with is risk management. Any good wargames is centered around spreading yourself wide to commit to more objectives vs allocating more resources to a single objective to curb outcomes while your opponent is trying to do exactly the same to you. If you play with two commanders 1v1, the game opens up quite a bit as well (list building and battlewise)

bdasf
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