The Last of Us Part 1/Part 2 - PS5 Pro Tech Review + PSSR vs PC DLSS/FSR 2 Face-Off

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We've seen preview code for one of these games, but now we've got the full lowdown on both 'Parts' of The Last of Us, with image quality and performance testing, VRR base PS5 vs Pro unlocked frame-rate analysis, plus a look at how PSSR compares in TLOUp1 on Pro against the PC version running FSR 2 and Nvidia DLSS.

00:00 Overview
00:52 Console graphics comparison
04:45 Performance
08:06 PSSR vs. FSR and DLSS
10:10 Analysis and conclusion
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I don’t know what I’d do without my bimonthly the last of us graphics update

mitchboland
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I've seen so much coverage of The Last of Us that I'll never need to play it.

SICK_O
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Ps3 vs Ps4 Vs Ps4 Pro Vs Ps5 Vs Ps5 Pro comparison when?

MrRonski
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Naughty Dog guarantees there will be PS6 upgrade for last of us 1 and 2 in 2028

heyheyhe
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Man, it still blows my mind how amazing these games look. Naughty Dog are wizards. The gameplay reminds me of those fake CGI trailers back then. We used to be blown away by it, it's actually a reality now.

lxXSuddenDeathXxl
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Protip for PS5 pro owners : if you find the 60fps of the pro mode strangely blurry, just put off the 120hz option in the console menu. For some reason the console wants to run 60 fps modes at 120 fps in some games (f1 24, Dying Light 2..) when the option is set on Automatic, so you might need to put that off until Sony fix this.

Ashyaksan
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Lets make a remaster of the remake for the ps5 pro and then a deluxe remaster remake for the ps6

HappyDude
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I'm still set with my OG launch PS5

MetroidFREAK
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Yes. The shadow map flickering is the issue causing the instability, not image upscaling. It seems that PSSR also scales the shadow map not just the final image. As Sony filed patent for use of Pssr directly on compressed data structure, it seems that is already applied to the shadow maps. But to the shadow map it is causing problems. It seems that DLss and Pssr are doing different things here, so may not be apple to apple comparison.

PupilofN
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At his point, consoles should just give us an option to run games at 1080p, 1440p or 4K with FSR/TSR/PSSR in Quality, Balanced or performance mode. Give the player more options. Some people have high refresh rate 1080p displays and others have 60hz 4K displays. I'm sure there are some people playing their console on a 1080p 144hz monitor that don't care about the resolution and would prefer 1080p with as much frames as possible... even turning on Quality upscaling to try and max out their monitor. Which I'm sure the CPU would be pegged before reaching those frames. But for people that play FPS games it would be ideal

volatilelyle
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This raised a question, how many times are you gonna play the last of us?

martinramirez
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Love how the image in the thumbnail is from the pre-remaster version of the game despite it not being the version coverred.

AimeeRose
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These stability issues on PSSR are really concerning. It's one thing to get them on third party games like SH2 where probably they didn't have any instructions on implementation etc, but it showing up on first party games is massively worrying.
I just hope that when they do update PSSR and launch like PSSR 2.0, 2.1, etc that they go back and update all the old games too, like we can do on PC with DLSS dlls.

steel
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PSSR just doesn't seem to like liquid or shadows very much in some games with that flicker. Hopefully sony sorts that out.

mysticalos
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man Joels heads bouncing at 2:05 made me laugh

MrNasexD
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Fidelity unlocked on Pro is how I am playing

Dragonguygly
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why did you use FSR 2 on PC? FSR 3.1 with frame generation has been available for like a year now on PC

vegetarey
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I was so hyped for the PS5 PRO, but almost every new Digital Foundry video comparing the PS5 to the PS5 PRO establishes to me that I should hold off at this time.

Sweetbread
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The Last of Us was the first game i played on the ps4 when i got it back in 2014. Such a good/emotional game. Comparing how it looks now on the Pro to when i played it is crazy. The graphics have come so far. Definitely on of PlayStations best ip's imo.

infinitysynthesis
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Honestly I play them on base PS4 and i am still blown away by those amazing visuals. So sad they sold TLOU2 so bad that they continue to resell the same game in "remastered" version it to recover their initial investment.

TheViralKontent