Devlog: Aethernia - Pokémon-style RPG - Godot Engine

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Just a quick video of the latest progress on my Pokémon-style rpg game I develop using the Godot Engine.

Everything you see is done by me, from code and logic to monster designs, 3D assets, shaders, music and UI.

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SUPPORT ME AND THE PROJECT ON PATREON :)

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Animal combat looks great. Lots of work here!

Oltohm
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It makes me so happy that open source in game dev will soon be explode in popularity!
Great work btw and great video! Good luck to you with the development.

seidel_tom
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Would love to see the creatures have day and night patterns. Like a bear creature will live in a cave at night and hunt for hunger and find water but not too frequent. Also birds that nest in trees. Spiders that climb. Creatures that live underground and can dig a hole under you. Looks awesome ❤

Awakenedaether
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im always impressed by people writing their own tools, as you said in the video - cool!

lindeschoon
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This is super cool! I saw your post on the Godot reddit too, that grass looks so good.
While controlling a monster, would be awesome to see the player character move around in the back, similar to the Pokemon trainer in smash bros, throwing out commands and such (maybe also trying to stay out of harms way in heated battle).

acefp
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This is everything I have ever dreamed of from a pokemon/ like game. Keep it up!

adamst-
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Love the way it looks so full of character

damngoodtea
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that is super cool! Can wait to see the final result. Congrats!

linuxgamingbr
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Awesome work man! Has a very nice polish to it. Love the terrain editor you made yourself.

BartiqDnB
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Remember Overlord? You can control the Overlord by left analog and the minions by right analog. Just a thought.

aerith
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Awesome work... truly inspiring for Godot engine users....

EeVeED
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Since it is still early I'm going to recommend making the font scalable. I'm visually disabled and need GIANT FONT to be able to read, even on a big TV. Something to consider when designing UI.
I have Xbox and if you find/read the non-childish reviews, font size is one of the biggest complaints.

StaredownGames
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i rlly loved the art style of ur game, and how simple it looks right now, very clean! the combat system also is very cool!

Zwaih
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You can make some flying companions so you can ride them. Or you can take your player up if you are controlling it. Please keep developing this it has so much potential.

panjake
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looks nice keep going on king you will make it!

lookatmyscrs
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You get to play as the creature?? SICKKK!! btw I love the look of the grass

kappa
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Love this project, this mobes defiately gonna put Godot on the map for CERTAIN,

jaye
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Great work! I wish you the best of luck in this project of yours! :)

quentinarrius
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youtube suggested this video and i am amazed! style is so nice!
do you make the 3d assets yourself? (upd. just saw the description :D )
keep on going!

goodbyejinsei
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Loving the look of this, subscribing for sure! The terrain editor reminds me of Age of Mythology's editor when making your own map/story. Loved that back in the day.

tinsaus
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